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HoT Impressions - Honest thoughts

in Guild Wars 2: Heart of Thorns

Posted by: Pharaoh Magnetic.1843

Pharaoh Magnetic.1843

Pretty as it might be and fun to glide, HoT is not recommended for roamers.
I would have liked to be able to survive on my own if I avoid big bunches of enemies but I keep not making it to the next waypoint and have to start over again.

So off to WvW. After a few days of seeing nothing and no one in home borderland I can only assume that WvW died after the launch of HoT. Taking camps and sentries means nothing now. Anytime there are enemies they are in big numbers taking the main keeps and are uninterested in anything else. One person has no practical impact now.

The rest of the WvW crowd have retreated to the familiar Eternal Battleground (Zerg vs. Zerg Mode). I mentioned to wife I am wondering what other games are out there and she fell her chair; she had never heard me say that since I started GW so many years ago.

My main character is a melee ranger (so much fun) and, as luck would have it, his specialization became a Druid! Why would I ever need to go through all the work to become a bad GW1 monk without DPS?

So far one thumb down for HoT. Maybe in a few months HoT and WvW will get rebalanced. (I know, I know, I sound like Marvin the Depressed Android. That guy is brilliant, my favorite robot of all time.)

Roaming is Broken

in WvW

Posted by: Pharaoh Magnetic.1843

Pharaoh Magnetic.1843

I spent two hours in my BL and came across zero enemies only npcs and traps. No map chat at all other than someone asking whether s/he is the only one in the BL.

I used to roam but most camps are our own anyway even when we are losing to the other two servers.

It takes ages to walk to the lower parts of the BL map. Since I am the only one around it would take eons to take a tower and all for what?

No prospect for decent drops, no one to party with, no enemies to fight, and strategy is unimportant.

I am a BL kind of WvW’er. BUT shockingly I had to go to the Eternal Battleground to see a little action. This is a major low for me. A mechanical twenty minutes at Tequatl now brings me ten times as much loot as one day in WvW. It is sad state of affairs to say that doing Tequatl is now more fun that doing WvW.

One person above called the new maps soulless — an excellent way to describe it.

Anet please also think of the roamers and not just whoever it is the new maps were designed for.

(I like the synthesizers. Keep those please.)