Slamz Dreadmane (Triple Mace Warrior)
Showing Posts For Phathomz.5970:
Slamz Dreadmane (Triple Mace Warrior)
I’ve been trying to figure out this condi move you do. You put a whole row of conditions on me with what I assume is Signet of Spite. Then if I clear them all, you can almost immediately put another row on me, as if you had another Signet of Spite.
I’ve been looking over traits and skills and can’t seem to find what allows for this. I know you have a skill that can turns boons into conditions, but I’ve seen this happen when I don’t have any boons.
Slamz Dreadmane (Triple Mace Warrior)
Yeah, but what does it stand for? I’ve never seen a tooltip not explain the initials.
Slamz Dreadmane (Triple Mace Warrior)
Asura because awesome. That is all.
Slamz Dreadmane (Triple Mace Warrior)
I don’t see the problem with the map. A skilled player is aware of that possibility and minimizes that happening. It’s no different than a skilled player messing up timing or a rotation and losing.
It sounds to me like people who think they should be 1337, are mad that they have to think about edge positioning, and are losing because they are doing it poorly.
Skilled player? Edge positioning? HAHAHAHA
Anyone who defends Skyhammer is either:
1) Trolling
2) Plays a class/build that has tons of knockback, pull, fear and/or stability
3) Eats crayons for breakfast
Ra’s Al Ghul always said “Mind your surroundings”
And, fyi, yellow crayons taste just like scrambled eggs, btw.
Slamz Dreadmane (Triple Mace Warrior)
Not only is the map to remain, there are plans for two more just like it. Please direct any and all complaints to your nearest brick wall.
Slamz Dreadmane (Triple Mace Warrior)
Indeed, gw2skills.net builder was the best, but I found a close second at
Slamz Dreadmane (Triple Mace Warrior)
Asura for sure.
Slamz Dreadmane (Triple Mace Warrior)
I use bomb kit for those times when melee are on top of me, or when I’m defending a point and lots of people are clumped up around me. I use rifle and grenade kit at range.
I use the med kit for healing. I like having the extra healing from bandages in addition to the main heal, as well as having antidote for curing conditions.
The hardest part about playing the engineer for me is juggling the various kits, but I like the challenge.
I think the engineer is a solid class, just harder to play effectively compared to some others. I feel that you can build engineers to have both good damage and survivability.
Slamz Dreadmane (Triple Mace Warrior)