Showing Posts For Philalive.8654:

Quick thought about the kit "situation"

in Engineer

Posted by: Philalive.8654

Philalive.8654

I suppose the biggest problem is that Kits overshine the other utility skills which this change wouldn’t adress at all. When was the last time you were running gadets, etc? ^^

Quick thought about the kit "situation"

in Engineer

Posted by: Philalive.8654

Philalive.8654

Hello!

First I’d like to say I love the idea of kits as they are now, I love the idea of playing piano whilst killing bosses and I welcome the challenge but a lot of people want to limit kits, nerf them, etc etc.

I just had a thought and I think it could be a good idea but I need criticism. The idea was kit-overloads kind of like Elementalist overloads which would put the kit on a cooldown making it less “piano-like”. I’d much prefer a change like this to just “Make it so you can only have 2 kits plz”. But I am not sure how it’d work out in the end.

Overloads wouldn’t have to be very complicated. They could even be slight variations on the toolbelt skills (or just have the toolbelts are overcharge) eg. Overcharge Grenade Kit would throw grenades around you. Bomb kit would create a huge explosion around you. Flamethrower would shoot fire around you. Elixir gun would throw out a light field or w/e. They would obviously have to be buffed but thinking about it. Seems like a decent idea, no?

So… criticism?

Hate the grenade kit #1 here's a tip

in Engineer

Posted by: Philalive.8654

Philalive.8654

I still don’t get what’s so hard with autoattacks….

Haha me neither but hopefully it can help someone

Hate the grenade kit #1 here's a tip

in Engineer

Posted by: Philalive.8654

Philalive.8654

Hi Guysh.

I have a quick little tip for you if you want to ease your fingers for 1 spamming in the grenade kit. You can bind your auto attack to your mouse scroll wheel, it sounds a bit wierd but when you get used to it, it’s amazing. You can happily just sit in WvW or whatever scrolling away.