Showing Posts For Phildo.1457:
I agree with was a similar idea i had and was going to post a thread but found this one by coincidence.
Example of my idea:
say there are 100vs100vs100 fighting on a map at full capacity that would mean that all points per tick would be at 100%.
But say later in the night the numbers change to 100vs 80vs80 then you’d do some math and come to: 260/300 = 87% of the points per tick would be rewarded. If 2 servers for whatever reason decided to give up and not play at all then 33% of the points would still be rewarded per tick.
If you look at what happened to the hod, et, sbi match up this would have prevent the huge gap that resulted when hod took everything in one night and would still allow night time play to make an impact. It would also give you an idea of who is actually playing rather than just assuming that there is no one to defend.
Feel free to poke holes in the idea, i’m curious as to what people think anyway.