(edited by Phlakez.5817)
Showing Posts For Phlakez.5817:
wrote pm because i dont want to spam osi´s thread anymore :o
Lol but really? PU power still strongest solo roaming build. If you die vs conditions then its a l2p issue. I fight with 2 cond removal on a 20 seconds healing, aka menders purity with ether feast and I don’t have that much problems with them conditions.
Tried too many condition builds, they dont work. Can’t chase people or like burst them down when they are down to 10% hp and run away with their running skills which mesmer doesn’t got.
i dont know how many duels i did since the patch to test… we are a few mesmers (some friends and me) who played Power PU before patch and now there is a huge dmg loss… in group roaming its still fine but 1v1 u realize the dmg loss and u realize the condi stacking on other classes… some necros are unkillable now.
there must be a reason why so many mesmers are complaining about the patch… are complaining about their old builds which now dont work but well might be i am just stupid. but yes ofc you are right… seems like we are just bad players! its fine if its works for u… for us it does not!
if u play against elona just give me a tell, i want to see how u manage to kill all those condition classes, maybe i can learn something
(edited by Phlakez.5817)
hey osi
i was hoping u find a way to make the power PU build viable again. I dont like playing condi mesmer and i dont like scepter (too defensive for me)… its not my playstyle to wait until the enemys die, i like playing more active, thats why i loved the Power PU build. In roaming i am using shatter build atm, but you are too squishy without support but i have to say i will never play condi mesmer
atm i have massive problems against condition classes, tried heal mantra and mantra of resolve to have more condi cleanse but its not enough
i play on elona reach and it seems our enemys are only condition classes
i tested a lot since patch but nothing seems to fit my playstyle :/ i would love to see a new Power PU build from u :o need more burst and action :< and ofc i would miss the traveler runes… thinking of a mix build between power and condi but dont know if this would work… i dont want to give up my twilight
have to say i dont like condi PU builds… i dont like condi builds at all… im just trying to get the Power PU i played pre patch viable again.
im trying to get a bit tankier version of it, but it feels not perfect for me :< hopefully osicat can test a bit more and finds a way to push the build again. i spent now few hundred gold for testing builds and runes after patch, cant test anymore
ok, like i said in the topic, we want to transfer the rune from one set (f.e. knight stats) to another set (f.e. zerker stats) like we did this pre patch. We cant salvage the first set because its wvw set, so black lion salvage kit wont work, and we dont want to buy expensive extractors in the gem shop… the runes cost 12g each, so the extractor is not worth it, but if we buy new runes we would pay much more…
is there any chance to transfer the runes like we did this pre patch? with this new transmutation charges u can only transfer skins…
this cant be true :o
pls help^^
I am running atm full rabid with a 0 4 2 2 6 build… but i am testing so much to make it work. Tested so many builds today and tbh i felt more comfortable with my Power PU build before. Dont want to give up my GS (missing my Twilight :<).
Using arcany thievery and Mantra heal for condi cleanse, scepter torch to get more confusion stacks up. But i am missing the pressure… needs a lot of testing
i ran a Power PU build pre patch with full zerk, post patch i tried the same build. my crit dmg was reduced from ~245% to 214% which seems to be ok, but now i have a problem and i dont understand this.
My Phantasmal Berserker did 7k – 9k crits pre patch, now I have 1,5k – 3k crits? this is more then the crit reduce displayed? It seems there is something wrong but i dont understand this :o
can anyone explain this to me or confirm this? i really dont understand whats wrong here but i cant play the power PU build like this :/
well if they just removed the stat display.. would be great, but i do same dmg with white or legy weapon?! so something seems to be wrong :o would be nice if anyone could test and confirm this… and would be nice to have the old display back because we are used to this! and then u see the changes when u equip a legendary
edit: btw would be nice if u could post it in the feedback thread… hopefully some officials are reading this :o
(edited by Phlakez.5817)
base dmg of a weapon was not meaningless? damage does not only come from power? if u have a asc weapon your dmg is higher then with a white one…. so base dmg is included in your overall damage, and that was included in your attackrating…
i made a thread about this already… and posted in officiel feedback thread 1,5 hours ago.. no answer…
tested it ingame… about same dmg with green weapon or legendary… cant be true :<
I just want to be sure…
Before patch there were two stats, one for power and one for Attackrating (including base dmg of the weapon), after this patch Attackrating is missing… if i change my legenday to a green weapon, i dont see any changes, except the few stats in power etc…
so is it true that anet forgot to integrate the weapon damage in this new system?
were is this stat now? if this stat is missing, we all lose about 1k AR… this is a huge damage loss… i can now wear a green weapon instead of my legendary or a ascended one?
Is this working as intended? instead of 9k dmg i now do 3k? I know crit damage was nerfed but normal hits also? :o this cant be true…
hopefully i get an officiel answer
I just want to be sure…
Before patch there were two stats, one for power and one for Attackrating (including base dmg of the weapon), after this patch Attackrating is missing… if i change my legenday to a green weapon, i dont see any changes, except the few stats in power etc…
so is it true that anet forgot to integrate the weapon damage in this new system?
were is this stat now? if this stat is missing, we all lose about 1k AR… this is a huge damage loss… i can now wear a green weapon instead of my legendary or a ascended one?
Is this working as intended? instead of 9k dmg i now do 3k? I know crit damage was nerfed but normal hits also? :o this cant be true…
hopefully i get an officiel answer
What kind of issue are you specifically having that could be related to lag?
– skill-lags (delay 1-30sec), skills cant be activated at all, rubber-banding, dc (dc to char-screen), chat lag, movement lag
What server are you on?
– Elonareach
Has there ever been a time when you or a friend are experiencing lag, while others in your party are not?
– yes but not often
Do you experience the lag at very specific times?
– EB always lags, BLs sometimes if there are big zergs on the map
– last days lags were much more on BLs, even if there are no big zergs
– If there is a zerg (~50 ppl) near to you, you recognize skillags before you can see the enemy players
– the last week i had many dcs and skill lags which seems to be completely random
same issues since 4-5 days… and it gets even worser every day… today in 4 hours gameplay 6 disconnects!
long lag spike followed by disconnect! would like to see official post here!