Showing Posts For PhoenixTril.4258:
If you don’t like the engineer then by all means play something else, warning others not to play a class that you personally don’t like is not a great thing to do.
That’s just it. I love the class, I love it dearly. It’s my favourite, and it always will be. But I can’t play it without constantly feeling disappointed.
Engineer is so promising as you’re leveling. The abilities initially feel very powerful, and very empowering, especially the kits. And then you hit 80, and you start doing dungeons and content with real, geared people, and suddenly the honeymoon’s over. That’s certainly how it felt for me, anyway.
TTK on an Engineer is far longer than it should be. It’s not satisfying to play. I can be pecking away at a mob for twenty seconds, and only have a third of the health bar gone. Then a Guardian or a Warrior shows up, and that’s it, it’s gone in three hits. I can do some heals and condition removal, but it’s paltry compared to what the Guardian is giving out. I don’t see bars move when I’m hitting or healing. I don’t feel powerful, and I don’t feel durable, and I don’t feel helpful.
As someone whose only 80 is the main Engineer he’s played since beta, I’m afraid I have to put him on a shelf and level something relevant. Avoid this class in its current, December 2012, incarnation.
The Asura have no qualms about building technology that replaces themselves in many capacities, overcoming their inadequacies. Golems in particular are an example of this, they have a life of their own. Walk around Rata Sum and you can hear the NPCs talking about how they’re worried what will happen if the Golems ever gain sapience.
In some ways, the Asura are being surpassed by the technologies they’re producing, and many of the technologies have little practical use. It’s innovation for innovation’s sake, because their society prizes it so highly. They value iterative design and rapid prototyping, but they’re often reckless and divided. They’re losing control of the technologies that distinguished them. Asuran gate and waypoint technology is incredibly innovative and widespread, but others are starting to figure it out out of necessity. They’ve overplayed their hand.
The Charr, meanwhile, have never let any of their technologies run away from them if they can help it. Charr iron is insanely difficult to get a hold of. They put their Asura gate on a bridge with explosives because they don’t trust the thing. They take great pains when developing technologies to ensure that they maintain control over them, and that they have practical application.
To put it another way, Asuran R&D is theoretical and scattered, whereas Charr R&D is practical and focused. Asura encounters a problem, one Krewe works on it while the rest self-importantly focus on their own projects, one Krewe eventually solves the problem. Charr encounters a problem, the Charr have no qualms about putting half a dozen Warbands working on it, and they’re not as prideful as the Asura. They don’t build robots to run the scrapyard, they do what needs doing.
The Asurans tend to focus on in-house technology, but I recall hearing a Charr NPC in the Black Citadel talking about where they got their tech; they didn’t care who had an idea, so long as it was good. Ghostbore cannons from my engineer story? Developed from prototype and deployed to the field on an industrial scale inside a few weeks. Let’s see the Asura get that kind of coordination together.
What’s dangerous about Charr is not the technologies they develop or use, which are themselves often extraordinary, but the philosophy from which they are developed and deployed.
The Asura may be smarter, but I would argue that the Charr are wiser.
(edited by PhoenixTril.4258)
I just got done hitting 80 and I was so pleased to have finally leveled an engineer to cap, taking my time, already 51% through Been There, Done That.
Now, I arrive at the endgame to discover that my entire profession has been relegated to the bad punchline in a joke.
I can’t provide effective damage compared to any other class, my elixir gun is now useless, grenades are a surefire way to get carpal tunnel, and I can already see the people in Mapchat specifying that they want 0 engies on their fractal runs.
It seems I’ll have to start again with this whole ‘getting a character to 80’, because as it stands, I might have levelled him to 80, but he simply doesn’t count.
I’m debating between Warrior and Guardian to level for a class that can actually contribute in dungeons and fractals. It’s just an awful shame.
What’s probably worst of all is that I came to this game after playing a Shaman exclusively through the end of Wrath and into Cata. I thought I was done having my main arbitrarily relegated to the dustbin of uselessness. I thought that things might be different.
I’m disappointed to find that I was wrong. It seems I have a knack for choosing ‘hard mode’ classes in my games, without even trying.
(edited by PhoenixTril.4258)
Right now there aren’t any other options and that’s one of the reasons you’ll see so many people posting here in these forums about it. we’re being bottlenecked into a single spec, all because someone complained in pvp that grenades were op.
Well, this is a dangerous outlook. I mean, in the sense that no matter where I go, I keep seeing ‘go grenadier to do damage or engineer isn’t the class for you’.
I’m coming up to 80 on my engineer, 133 hours in. The last thing I want to see is this sort of thing, where apparently if I’m not a grenadier (and like the OP, I hate grenades), I’m doing it ‘wrong’.
ANET needs to take a long look at these forums, see just how common that sentiment is, and then work to fix it, because this sort of thing is poison to an otherwise very fun class.
If anyone else has more constructive advice for viable endgame pistol, rifle, or flamethrower builds, I’m all ears.
As a level 50 Engineer, no. It was not. I have a handful of exotics that are worthless on the AH, that I can’t even equip.
A fun fight, but in terms of material rewards, practically pointless. I would have done better to grind Fractals for two hours.
Meanwhile, everyone and their grandmother gets a bloody Precursor.