Showing Posts For Pichu.5348:
Coming from Dragonbrand, it’s pretty obvious that this current system isn’t going to work out well at all. It’s just not fun like this at all.
If we’re going to keep these matchups going, some buffs based on perhaps area not owned or how far behind you are from the top really need to be put in place, along with the regular outmanned buff.
Right now, it’s just a slaughterhouse, and no one from any side really wants to come out and play when it’s so one-sided.
TC and FA really need to end their truce already, it’s getting very old.
Agreed, this is making WvW very difficult.
We’sa cookin’ uh somethin’ up.
-Bill
Hype hype hype!
Right now, running around grabbing bags interrupts actually playing, reducing the fun you get out of it.
Two solutions I can think of:
A. Automatically award loot to players
B. Have a loot chest located in the spawns of the Borderlands and Eternal Battleground, which fills as you get kills in WvW. This would allow people to pick up their loot at their convenience and decide what they want to keep or junk later, and not worry about their inventory space while fighting.
Anyone else think kills should automagically award the spoils to you rather than drop them on the ground next to you? This takes up time and just doesn’t make sense.
It seems odd that in WvW, looting it done by having to check bags that appear at your feet on kills. Why not skip that step and just automatically award loot directly to the player’s bags instead?
What about shifting their nametag color to gray?
I think it should have a “Remember this computer for 1 week” when it comes to another authentication code.