Showing Posts For Pingulicious.8270:

deleted

in Mesmer

Posted by: Pingulicious.8270

Pingulicious.8270

I run a very similar build (25 in inspiration and the remaining 5 in illusions). I like it a lot, but I am curoius how you use your shatters. Since the phantasms represent a major part of you damage, in what situations do you tend to shatter?

To developers: What we pay for versatility

in Engineer

Posted by: Pingulicious.8270

Pingulicious.8270

Not to mention that the builds people end up using to do decent damage without the versatility are EXTREMELY boring to execute. Why are bombs and grenades SO stale? Essentially you trade a complete weapon set with 5 unique attacks – for – 5 base attacks with a different condition applied. Its so unintresting to use I fall asleep while doing it.

Could atleast the 4-5 attacks for grenade and bomb be different? Perhaps a sticky bomb that has t be applied in melee and detonates and pushes back after 3 seconds. Something intresting – anything.

And while we’re at it, could the mortars duration be reduced to 10 seconds but hit like a truck? Would perhaps make me use it now and then.