I’ve been playing a mesmer for awhile now(80) and we are a unfinished class. I challenge anyone to pick a grand master skill that is extremely valuable compared to just putting 20 into a slot.
Mantras are terrible and should be removed.
The synergy between our talents skills and weapons need to be completely rethought. Engineers have similar problems.
Dungeons arn’t to bad I run GS/SS (exotic weps + armor) and generally have more survivability and utility than other melee. That being said I find no use for the pistol since phantasms die the second you spawn them in dungeons.
I won’t comment on WvW but it is fun and if you see me run.