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Is pvp dead? You decide

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Posted by: Pjizzil.3701

Pjizzil.3701

2v2, 3v3, 5v5 Rated Arena Deathmatch and nice-looking gear rewards available to craft from reaching a certain rating.

crafting is a good idea, but since you can only have two professions people will think one is favored over another. 2v2 might be pushing it. I can see the nerf bat winding up for the pitch if that came out because it would show how much one class could dominate another while the partner may do little to no work(like spamming crowd control skills). 3v3 and 5v5 one person can’t do that, which forces them to act like a team.

I was a hardcore GW fan and played a ranger and assassin in both PvP and PvE. After beating GW1 and hearing that GW2 was in the works I got away from it and went to WoW(because of friends). I left that because I heard GW2 had came out and was so excited. Everyone here who has played GW waited patiently for GW2 because I lost count how many times it got pushed back. I just hope that they find the “equilibrium” that they are searching for this game to surpass GW reputation.

Is pvp dead? You decide

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Posted by: Pjizzil.3701

Pjizzil.3701

Pvp in this game overall as far as setup goes Im fine with, a duel option would be a nice added feature though. Reason pvp in this game sucks for most people is because of thieves. I came to this game with 4 other friends and the last one just quit today due to thief bs with ridiculous damage an being invisible to boot. Im about done myself to be honest.

I want to first say thieves are not as ridiculous as your stating whether it is your opinion or your friends. I have a thief and I can tell you right now the damage that they can put out can be shut down if you crowd control. Also they cannot stay invisible. That would then be ridiculous and they would have to lower their damage so they can’t global someone by just spamming skills like in WoW.

Someone said something about finding viable builds in PvP. Imo you are limited to the build viable against others by the weapons you can equip in either hand. I’m not complaining that they made it so you get on certain skills with the weapons you got on, I’m just wondering what was wrong with GW1 style? I mean yeah it is more work because you would have about triple the work you do now on skills, but it made players have to think what to put on their bars because they could only use a number of skills. Now you just learn the skills of the weapon when you kill enemies with it. Again not complaining, just wondering why if anyone knows.