Showing Posts For Pointless Subtleties.6842:
It doesn’t take long when playing something such as thief or warrior to realize that you are simply ineffective, and a drag for your team. While coordination could make them not as much as a drag, simply playing a meta with the same coordination would still be much more effective. Thus, we have the question. Buff the weak, or nerf the strong? The simplest answer seems to buff the weak, as there are technically a fewer number of sub par classes than there are average classes or OP classes. But, if we did buff them, they may end up being the next Dragon Hunter, opening a new can of worms. If we took the time to nerf the stronger classes, the numbers would become smaller and easier to manage in the long run leading to a higher quality of play. However, since Anet doesn’t usually balance their gameplay in any timely manner, especially in the middle of any leagues, this method would take much much more time. So, any thoughts or preferences?