the fact is that this kittening mechanic should not even exist in an MMORPG. For god’s sake, this is not an FPS game, I can’t decide where to shoot, I just target a player and use my skill
I’d be fine if ANet made all ranged autos homing, so they could only be obstructed by terrain, blinded, or evaded. Not this poorly understood middle ground where if your target changes direction suddenly, your attack misses and says “out of range,” or “obstructed.”