Showing Posts For Porter.2830:

World Population Changes Are Coming

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Posted by: Porter.2830

Porter.2830

Whaaaaat? YB matches FA population, FA has been losing guilds for a little while now because they got so fat the queues went to hell, it’s back to manageable levels. If anything this is in response to SoS, DB, DH all being on full status while not even being in T1. SoS has been on full for months with gaps here and there when it opens, but it’s population is probably less than half of FA and YB, that’s how many pve players they have.

It was literally a mass exodus off the server into lower tiers. We got so tired of being red every week, facing blobs that were fielding sometimes 60+ or more. While we often had as few as single digit numbers on our home BL during the non-NA prime hours. There was little we could do to deal with that. What was worse, after some glicko calculations, we discovered that we were still gaining points and even IF SoS completely left WvW alone and as a server didn’t even bother to show up it would still be weeks or even months before SoS had any hopes of dropping into more stable tiers. And yet, even if we did drop we were too strong for tier 3 and would inevitably end up right back up there. That’s how huge the differences are in just two tier sets.

The basic gist of the problem is overall server population needs to have ABSOLUTELY NOTHING to do with balance calculations for WvW. It would also be really nice if said calculations took into consideration the waxing and waning WvW populations per server during red vs green match-ups. As many fairweather players only show up to WvW on green weeks.

“Oh I know. Our guild was one of the major WvW guilds for SoS that bailed about a month or so ago.”

o.O

Interdasting…interdasting indeed.

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SoSwag - Reboot

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Posted by: Porter.2830

Porter.2830

CNB is a guild.

Also, we at SoS love EBg watergate tappers like Vaporware from FA’s [Foo]. I mean Viperiz. (He silly. Quit blocking.)

Also, CNB = Guild.

Really.

<3

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Gate of Madness promotion

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Posted by: Porter.2830

Porter.2830

Is GoM the new BG?

BG lost S2. They r t3h scrubz nao.

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WvW Tournament Rewards Distribution Delay

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Posted by: Porter.2830

Porter.2830

I haven’t logged in for a few days. Do we still have our nifty Mist Runner title?

o.O

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Just merge the bottom servers

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Posted by: Porter.2830

Porter.2830

Merge Ehmry into SoS so Rimmy and Grav can come here plis. (It’s actually quite fun 82.5% of the time…)

(Bonus: There are Red Pancakes and sirrup.)

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Thoughts on defending keeps

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Posted by: Porter.2830

Porter.2830

Well this is rather disheartening to read.

I’m new to the game, and my interest in getting into WvW is pretty high. I would certainly prefer playing a more defensive role. However, after what I’m seeing here, I now fear that playing defense isn’t all it’s cracked up to be.

Pity.

I wouldn’t be totally discouraged from entering WvW, but just keep in mind the limitations when fashioning a character. Soon the WXP will be account bound and you will be presumably able to customize various characters to be able to perform differing roles. You will still have to engage in some kind of combat in order to gain WXP ranks for the most part. The point of my argument, and others if I may fairly extrapolate, was that defenders need to have some additional capabilities to some as yet undetermined extent in order to be more competitive in those kinds of combat.

Just note that defensive posturing currently means that your defensive traiting will necessarily progress at a slower pace. In my own experience, I know I could have had more levels available if I got out and tagged more things and walked less Dolys or scouted less, however in the PPT aspect of the game, these are all vital functions and your good Commanders always appreciate those endeavors. Then again, build a Warrior and jump in the fray. It can be a lot of fun too.

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Crafting station in the eternal bg

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Posted by: Porter.2830

Porter.2830

Crafting stations should only be available in EBg as an SM upgrade IMO. It should be something earned and valued and would immediately eliminate that particular type of fair-weather mentality. Likewise, the bank should be available in spawn, with just the guild bank as an upgrade.

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Thoughts on defending keeps

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Posted by: Porter.2830

Porter.2830

Comment from Blackgate. Nuff said.

:P

Srsly tho, there is nothing wrong with a larger force taking a T3. No one is disputing that notion. It’s still fundamentally the idea that when I’m on a wall, be it Hills or Bay for example, and it is almost as easy to kill defenders as if they are in a paper SE or SW tower, it’s just patently silly.

Ceteris paribus, if you have equal numbers of invaders and defenders, the defenders should logically win. With the T3 advantage, the number of defenders needed should be lessened. It should require strategy and tactics to overcome that, not simply zerging the door. ANet has tried to implement some things to counteract that and give a little better gameplay experience through the WXP masteries, but it can be exceptionally frustrating when even maxed out AC/Siege Might/Siege Bunker leaves a defender struggling to hold out for reinforcements.

Perhaps reducing all non-siege damage to a door to like 1 point inflicted might be part of the solution. Still enough to trigger swords/contest WP, setup adrenaline, etc. but not to have any real net positive effect from a PvD assault and better allow defenders to repair.

Then again, a heavily stacked server like BG might then have even less weakness or vulnerability other than the opposing servers finding out a way to slip some skale venom into their cheeseburgers.

IDK…

:D

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Thoughts on defending keeps

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Posted by: Porter.2830

Porter.2830

It is also equally frustrating that Guild WvW fort buffs only last 12 hours at a time along with the fact that supply buffs cannot be independently assigned, if desired. It’s also personally disappointing that, on my server anyway, guilds don’t keep the buffs up on structures. There are a couple of people that I know who actively try to be responsible for certain towers, for example, but without the added buffs, they are just treading water when it comes to defense. Curious as to whether OP and others have defended both with and without full guild buffs running. Does that make a difference in your experience?

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New meta for wvw; mes port away.

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Posted by: Porter.2830

Porter.2830

FYI: It’s called “Science”, bruh.

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PvX guild looking for a new home [closed]

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Posted by: Porter.2830

Porter.2830

Interdasting. PvX. CD. No emphasis on WvW in comments but WvW assumed in responses.

Very very inderdasting indeed.

I would go SoR since apparently everyone is leaving them and they need folks.

Heroes anyway. (At least I think it’s something along those lines right?)

:D

vOv

Just remember you can always guest to Ehm Bay and TC for all your eRP needs.

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