Showing Posts For Porter.2830:
CNB is a guild.
Also, we at SoS love EBg watergate tappers like Vaporware from FA’s [Foo]. I mean Viperiz. (He silly. Quit blocking.)
Also, CNB = Guild.
Really.
<3
Is GoM the new BG?
BG lost S2. They r t3h scrubz nao.
I haven’t logged in for a few days. Do we still have our nifty Mist Runner title?
o.O
Merge Ehmry into SoS so Rimmy and Grav can come here plis. (It’s actually quite fun 82.5% of the time…)
(Bonus: There are Red Pancakes and sirrup.)
Well this is rather disheartening to read.
I’m new to the game, and my interest in getting into WvW is pretty high. I would certainly prefer playing a more defensive role. However, after what I’m seeing here, I now fear that playing defense isn’t all it’s cracked up to be.
Pity.
I wouldn’t be totally discouraged from entering WvW, but just keep in mind the limitations when fashioning a character. Soon the WXP will be account bound and you will be presumably able to customize various characters to be able to perform differing roles. You will still have to engage in some kind of combat in order to gain WXP ranks for the most part. The point of my argument, and others if I may fairly extrapolate, was that defenders need to have some additional capabilities to some as yet undetermined extent in order to be more competitive in those kinds of combat.
Just note that defensive posturing currently means that your defensive traiting will necessarily progress at a slower pace. In my own experience, I know I could have had more levels available if I got out and tagged more things and walked less Dolys or scouted less, however in the PPT aspect of the game, these are all vital functions and your good Commanders always appreciate those endeavors. Then again, build a Warrior and jump in the fray. It can be a lot of fun too.
Crafting stations should only be available in EBg as an SM upgrade IMO. It should be something earned and valued and would immediately eliminate that particular type of fair-weather mentality. Likewise, the bank should be available in spawn, with just the guild bank as an upgrade.
Comment from Blackgate. Nuff said.
:P
Srsly tho, there is nothing wrong with a larger force taking a T3. No one is disputing that notion. It’s still fundamentally the idea that when I’m on a wall, be it Hills or Bay for example, and it is almost as easy to kill defenders as if they are in a paper SE or SW tower, it’s just patently silly.
Ceteris paribus, if you have equal numbers of invaders and defenders, the defenders should logically win. With the T3 advantage, the number of defenders needed should be lessened. It should require strategy and tactics to overcome that, not simply zerging the door. ANet has tried to implement some things to counteract that and give a little better gameplay experience through the WXP masteries, but it can be exceptionally frustrating when even maxed out AC/Siege Might/Siege Bunker leaves a defender struggling to hold out for reinforcements.
Perhaps reducing all non-siege damage to a door to like 1 point inflicted might be part of the solution. Still enough to trigger swords/contest WP, setup adrenaline, etc. but not to have any real net positive effect from a PvD assault and better allow defenders to repair.
Then again, a heavily stacked server like BG might then have even less weakness or vulnerability other than the opposing servers finding out a way to slip some skale venom into their cheeseburgers.
IDK…
:D
It is also equally frustrating that Guild WvW fort buffs only last 12 hours at a time along with the fact that supply buffs cannot be independently assigned, if desired. It’s also personally disappointing that, on my server anyway, guilds don’t keep the buffs up on structures. There are a couple of people that I know who actively try to be responsible for certain towers, for example, but without the added buffs, they are just treading water when it comes to defense. Curious as to whether OP and others have defended both with and without full guild buffs running. Does that make a difference in your experience?
FYI: It’s called “Science”, bruh.
Interdasting. PvX. CD. No emphasis on WvW in comments but WvW assumed in responses.
Very very inderdasting indeed.
I would go SoR since apparently everyone is leaving them and they need folks.
Heroes anyway. (At least I think it’s something along those lines right?)
:D
vOv
Just remember you can always guest to Ehm Bay and TC for all your eRP needs.