Showing Posts For Prancer.5680:

Heads up or what?

in PvP

Posted by: Prancer.5680

Prancer.5680

I don’t like quitting which is why I don’t, even if im losing 0-500. I try to learn what I can from a losing game and just enjoy the fight. Nothing is gonna make me so mad that I just ragequit…. except maybe Capricorn. heh

I want to win, I don’t play to fill up purple bars. I play to have fun and win. I thought this game was designed for people like me. I’ve been mislead, owell

So when Capricorn pops up I know exactly what will happen… I’m going to go alone to the ruins even though I despise water combat, because no one else will. If the other team completely ignores it I can move on. If some poor sap from the other team goes for it then I know the rest of the game is going to be dueling in the water with clunky combat and sharks. The downed state is 100x more annoying in the water.

People abuse the water, using it as an escape tool if they own it. It saves teammates lives and forces ninja cappers to take more direct routes to the beach/dock. It’s not only a winning objective, it’s a strategic asset. It’s the strongest capture point in the game. Once owned it is easy to defend. How can I ignore it?

At the end of the day, it forces people to participate in possibly the worst aspect of the game: water combat. Most PvPers don’t enjoy water combat, so that makes it a bad map in my opinion.

Heads up or what?

in PvP

Posted by: Prancer.5680

Prancer.5680

If it’s not fit for tPvP, then it isn’t fit for the game.

Why does sPvP hotjoin have to be full on derpmode? What is there to do as a mostly solo player?

The map actually hurts my enjoyment of the game, and lots of others. Everytime it pops up I want to leave the match. If tPvPers don’t have to tolerate it why should anyone else?

Tell you what lets make it fair for everyone, put it in tPvP aswell, I enjoy ruining other peoples fun too.

Heads up or what?

in PvP

Posted by: Prancer.5680

Prancer.5680

Everyone understands how important the ruins are in Capricorn, They just avoid capping it for two simple reasons:

1. Water combat sucks
2. Winning doesn’t matter

Weapon Set Changing during tpvp - should it be allowed

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Posted by: Prancer.5680

Prancer.5680

When I tried pvp for the first time, I noticed that hotbar skills could be changed on the fly. I was pretty shocked.

Then about a day later it dawned on me that traits/amulets/weapons could all be swapped during a match. The ramifications should be obvious to even the most casual of players.

It’s a huge can of worms, and people in this thread have already given good technical examples of why this negatively affects competitive gameplay. Sometimes… less is more, Yeah?

So, here is my casual opinion. Fun factor.
Shuffling around in my inventory/trait menu after a respawn or fight is not fun. I’m at a huge disadvantage if I don’t abuse this, and if I do abuse it, it greatly affects my enjoyment.

Myself (and I bet most other “gamers”) despise interuptions of action oriented gameplay. Menus suck. It’s as simple as that. I’m also not interested in watching this crap as a spectator.

Once you start a match everything should be locked. Including weapons and utilities.

(edited by Prancer.5680)