Showing Posts For Prizrak.4137:
I can confirm these. It fails when I use Crippling Dagger or Unload, too.
Same problem.
I’m on Kaineng, and the Mac Beta. The suspicious location appeared for one of my characters but didn’t do anything. The other character couldn’t find anything at all.
Yeah, and they disappear if you log out as well. Aggravating.
Thanks for telling me. My ranger mostly exists for the fun/cute pet aspect – I hope they allow us to name all our pets uniquely in future.
I’m a Sylvari ranger and just tamed a jungle stalker in Sandycove beach. It was the third pet I had, so my fern hound “Baruu” became stowed and my jungle stalker took its place. The jungle stalker’s name was now “Baruu” and my fern hound became “Juvenile Fern Hound” again. (There were no problems once I renamed them properly, although it was aggravating waiting for the pet-switch recharge; a faster one for outside of combat, or the ability to name pets who are stowed, would be appreciated.)
Can’t test if this happens consistently as there are no more convenient pets to tame.
This happens constantly for me underwater, occasionally when fighting cliff bats (though not with harpies), and once when I was shooting at a minotaur from a short clifftop. The common factor (as some have mentioned above) is the height difference: the last incident made me suspect it’s an anti-cheese protection gone overboard (Although the minotaur was circling around and had nearly reached me).
I’ve never been attacked when this happens, but the mob returns to its spawn point and stands there invulnerable healing to full. Rarely, I’ll be removed from combat as well, but far more often I stay at low health and initiative and am forced to deal with a fully recovered enemy.
I’m a thief, but have never noticed a correlation with particular skills as some posters above have.