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The New Dailies -- Feedback welcome

in Guild Wars 2 Discussion

Posted by: Pulgogi.7619

Pulgogi.7619

Since the most important part of the daily completion is the laurel, and you get those just by logging in without actually doing anything (and you can actually get 15 more laurels per month as opposed to the previous system, if you so choose), why is there so much hate now for widespread dailies? You just don’t do them if it’s that bad, kitten . Perhaps I am biased because I try to PvX and I have no issues with stepping into PvP or WvW, but come on! Some of the PvP dailies are pathetically easy – capture a point?! Seriously? This literally takes under 1 minute… Or capture a sentry in WvW… kitten , guys, I know it’s hard to get out of the comfort zone, but… wow.

Under the old system, singular daily achievement gave no rewards. Now you get stuff for each.

The new system is better. Plain and simple. Easier AP, more actual rewards. And the laurels are guaranteed just for logging in.

No one’s complaining about the WvW/PVP dailies. No one’s complaining about the rewards. They’re all great changes. I love it. It’s Anet making the PVE dailies specific that people are complaining about. Suprise, these are the people that are working towards map completion.

You’re right. I can choose to simply ignore it and not reap the rewards. I just wont bother porting to QD, a map that I already have 100% completion. Forget going to someplace far east to view a vista right?

But get this! What if we can work on map completion in a new area AND do dailies at the same time?! Oh look, an event has just started. Oh look, there’s a vista nearby. A shiny rock, nice! I’m progressing while getting rewards. How great is that?

The New Dailies -- Feedback welcome

in Guild Wars 2 Discussion

Posted by: Pulgogi.7619

Pulgogi.7619

Exactly. Why the hell would I stick around Queensdale or any other low level area after I get my 4 events? No. I go back to whatever map Im working for 100% completion.

I couldve worked on map completion AND do my dailies all at the same time. No porting. No load screens.

C’mon.

The New Dailies -- Feedback welcome

in Guild Wars 2 Discussion

Posted by: Pulgogi.7619

Pulgogi.7619

I’m just going to sum up the ridiculous opposition here:

1. We don’t care that we’re getting rewarded more. That’s not the point.
2. We don’t care that it takes less time to get those greater rewards. That’s not the point.
3. We don’t care long-time marginalized groups benefit greatly from the changes (AP Hunters, PvPers, to a slightly lesser extent, WvWers). That’s not the point.

So what’s the point?

1. We want to never be pushed outside our comfort zones. That’s the point.

2. We want to expend absolutely no additional effort in order to attain any daily achievements. They should come as a natural byproduct of what we happened to be doing anyway. That’s the point.

The point is that Anet gave us “Go to ‘insert map’ and do 4 events.” “Go to ‘insert map’ and view a vista.”

So tell me what’s wrong with the previous system? Why cant I do events at my current location. Why can’t I view that vista that’s just down the road.

My view on this new daily system is this:

Login rewards: Great, very nice.
3 dailies for 10 AP: Again, that’s great
Making me go to specific areas: Not so great.

Honestly though, after thinking about it, it’s not that big of deal. Assuming Anet doesnt tweak (which is a VERY MINOR, simple tweak) the system in the future, we’ll all just simply adapt to it.

Your main qualm about the new system is that you maybe have to take a WP or an Asura gate or two…

Yea I’m just going to quote myself.

“2. We want to expend absolutely no additional effort in order to attain any daily achievements. They should come as a natural byproduct of what we happened to be doing anyway. That’s the point.”

Your godkitten right that’s my qualm. You ignored this though.

“So tell me what’s wrong with the previous system? Why cant I do events at my current location. Why can’t I view that vista that’s just down the road.”

That’s easy. The goal of the daily achievement system to expose players to different parts of the game. I imagine that’s the reason why they separated the laurels from it too, so that stubborn, whiny people who dislike anything new, different, or challenging would not find themselves terribly disadvantaged by more aggressive positioning of dailies.

That’s your answer? So you imagined? Everyone that is doing world completion is already going around different parts of the world. By default, we’re exposing ourselves to different areas just by playing the game.

Try again.

“So tell me what’s wrong with the previous system? Why cant I do events at my current location. Why can’t I view that vista that’s just down the road.”

It’s not the same thing. When you make an area a daily, you draw a population of players into that area. Caledon Forest, for example, is not the same experience when there’s numerous people running about, as compared to you being the only person you’ve seen in the last 10 minutes. By making the dailies, “Go here,” they’re able to create a more community active experience. This is especially true for the “Do X events in Y Area” achievements, where you’ll actually find people interacting, calling out in map chat when they’ve found an event.

This megaserver system must be a complete fail then, isnt it? How are the events now any different from before? Now it’s just a bunch of people following a commander (if there even is a commander) to different events. Once that commander is done with his/her dailies, bam, zerg fades away. Back to walking around looking for events to start up. Oh, people calling out events? Not always the case.

The interaction now is slightly above before, but that’s not saying much. Folks finish up events and then go back to whatever they were doing in the previous map. Hardly “a more community active experience.”

The New Dailies -- Feedback welcome

in Guild Wars 2 Discussion

Posted by: Pulgogi.7619

Pulgogi.7619

I’m just going to sum up the ridiculous opposition here:

1. We don’t care that we’re getting rewarded more. That’s not the point.
2. We don’t care that it takes less time to get those greater rewards. That’s not the point.
3. We don’t care long-time marginalized groups benefit greatly from the changes (AP Hunters, PvPers, to a slightly lesser extent, WvWers). That’s not the point.

So what’s the point?

1. We want to never be pushed outside our comfort zones. That’s the point.

2. We want to expend absolutely no additional effort in order to attain any daily achievements. They should come as a natural byproduct of what we happened to be doing anyway. That’s the point.

The point is that Anet gave us “Go to ‘insert map’ and do 4 events.” “Go to ‘insert map’ and view a vista.”

So tell me what’s wrong with the previous system? Why cant I do events at my current location. Why can’t I view that vista that’s just down the road.

My view on this new daily system is this:

Login rewards: Great, very nice.
3 dailies for 10 AP: Again, that’s great
Making me go to specific areas: Not so great.

Honestly though, after thinking about it, it’s not that big of deal. Assuming Anet doesnt tweak (which is a VERY MINOR, simple tweak) the system in the future, we’ll all just simply adapt to it.

Your main qualm about the new system is that you maybe have to take a WP or an Asura gate or two…

Yea I’m just going to quote myself.

“2. We want to expend absolutely no additional effort in order to attain any daily achievements. They should come as a natural byproduct of what we happened to be doing anyway. That’s the point.”

Your godkitten right that’s my qualm. You ignored this though.

“So tell me what’s wrong with the previous system? Why cant I do events at my current location. Why can’t I view that vista that’s just down the road.”

That’s easy. The goal of the daily achievement system to expose players to different parts of the game. I imagine that’s the reason why they separated the laurels from it too, so that stubborn, whiny people who dislike anything new, different, or challenging would not find themselves terribly disadvantaged by more aggressive positioning of dailies.

That’s your answer? So you imagined? Everyone that is doing world completion is already going around different parts of the world. By default, we’re exposing ourselves to different areas just by playing the game.

Try again.

“So tell me what’s wrong with the previous system? Why cant I do events at my current location. Why can’t I view that vista that’s just down the road.”

The New Dailies -- Feedback welcome

in Guild Wars 2 Discussion

Posted by: Pulgogi.7619

Pulgogi.7619

I’m just going to sum up the ridiculous opposition here:

1. We don’t care that we’re getting rewarded more. That’s not the point.
2. We don’t care that it takes less time to get those greater rewards. That’s not the point.
3. We don’t care long-time marginalized groups benefit greatly from the changes (AP Hunters, PvPers, to a slightly lesser extent, WvWers). That’s not the point.

So what’s the point?

1. We want to never be pushed outside our comfort zones. That’s the point.

2. We want to expend absolutely no additional effort in order to attain any daily achievements. They should come as a natural byproduct of what we happened to be doing anyway. That’s the point.

The point is that Anet gave us “Go to ‘insert map’ and do 4 events.” “Go to ‘insert map’ and view a vista.”

So tell me what’s wrong with the previous system? Why cant I do events at my current location. Why can’t I view that vista that’s just down the road.

My view on this new daily system is this:

Login rewards: Great, very nice.
3 dailies for 10 AP: Again, that’s great
Making me go to specific areas: Not so great.

Honestly though, after thinking about it, it’s not that big of deal. Assuming Anet doesnt tweak (which is a VERY MINOR, simple tweak) the system in the future, we’ll all just simply adapt to it.

Your main qualm about the new system is that you maybe have to take a WP or an Asura gate or two…

Yea I’m just going to quote myself.

“2. We want to expend absolutely no additional effort in order to attain any daily achievements. They should come as a natural byproduct of what we happened to be doing anyway. That’s the point.”

You’re godkitten right that’s my qualm. You ignored this though.

“So tell me what’s wrong with the previous system? Why cant I do events at my current location. Why can’t I view that vista that’s just down the road.”

The New Dailies -- Feedback welcome

in Guild Wars 2 Discussion

Posted by: Pulgogi.7619

Pulgogi.7619

I’m just going to sum up the ridiculous opposition here:

1. We don’t care that we’re getting rewarded more. That’s not the point.
2. We don’t care that it takes less time to get those greater rewards. That’s not the point.
3. We don’t care long-time marginalized groups benefit greatly from the changes (AP Hunters, PvPers, to a slightly lesser extent, WvWers). That’s not the point.

So what’s the point?

1. We want to never be pushed outside our comfort zones. That’s the point.

2. We want to expend absolutely no additional effort in order to attain any daily achievements. They should come as a natural byproduct of what we happened to be doing anyway. That’s the point.

The point is that Anet gave us “Go to ‘insert map’ and do 4 events.” “Go to ‘insert map’ and view a vista.”

So tell me what’s wrong with the previous system? Why cant I do events at my current location. Why can’t I view that vista that’s just down the road.

My view on this new daily system is this:

Login rewards: Great, very nice.
3 dailies for 10 AP: Again, that’s great
Making me go to specific areas: Not so great.

Honestly though, after thinking about it, it’s not that big of a deal. Assuming Anet doesnt tweak (which is a VERY MINOR, simple tweak) the system in the future, we’ll all just simply adapt to it.

edit;

Totally forgot about these godkitten loading screens. Again, minor inconvenience, but why put us through it?

(edited by Pulgogi.7619)

The New Dailies -- Feedback welcome

in Guild Wars 2 Discussion

Posted by: Pulgogi.7619

Pulgogi.7619

What sucks about the PVE dailies is now I gotta go to specific areas to do 4 events, gather, kill a champ, etc.

Im still doing map completions, but now I gotta port to a 100% map to finish up a daily, when before I could work on a map AND finish dailies at the same time.

It’s nice that all you have to do is complete 3 dailies, but c’mon. What happened to “Complete 5 events” anywhere or “gather so-and-so” anywhere I want?