Showing Posts For Pulzar.4521:
I’m not saying its the way for great rewards, but come on Zhaitan was gone in a blink. More like a baby dragon. It can give an other edge to gw2. Gw1 already had a lot of 8 player missions and also hard modes. I really miss that part of guild wars as for doing UW or FOW with 8 people. Not saying it should be 10 people or 20 but at least something more challenging with some more people and not having to see server sided lag at world events.
As for the extra loot. The champion bags were a nice addition and really making it fun to hunt them, but these events are just sick. You make around 3-10g every hour and that’s not taking in account the materials and skill points you get from it. Preparing? No farmwars returns
I want to create this topic to start a discussion about the stream of updates, and a suggestion for the future. So far these 2week updates/events have been fun and somewhat time consuming. Now since the Queens gauntlet update I’m under de impression that Arenanet is destroying the game. As mentioned in other topics, these lootfeasts are just destroying the game.
It’s just a suggestion, but what about developping multiple player instances. I’m not talking about 5 player dungeons, or Scarlett’s 2 man able jokehouse. But a 10player+ instance with certain gw2 aspects and great rewards. For instance a instanced castle which you have to enter, starting by entering it with 10 or more players. Capture supply camps around the castle and siege it down while enemy waves are trying to stop you, when taken down a dragon appears and you have to fight it before entering the castle and inside the castle a nice variety of legendary bosses. Maybe at the spot of the old doomlore shrine? Make it challenging, and not like these farm event where people don’t care about killing scarlet but only about the loot from farming champions or other mobs( I love frostgorge since the mobs supply me with heavy bags of booty).
What are other players view on this?