After another round of “kick in the nuts” changes made by the folks at Anet I’m calling it quits. The Devs @ Anet seem to have their focus in the wrong place. Don’t get me wrong I like the changes to AC, despite the buggy and frustrating nuances, it is a job well done. (I had no trouble completing all 3 paths in 1.5 hours) But in the process they have broken PvE. The last part of this game that still worked right. There is no point to WvW, it leaves you unfulfilled and feels like a grand waste of time. Culling and zerging makes it pointless to play. Anet constantly takes great builds away from SPvP classes to the point that there shouldn’t even be any classes, just one profession and one style of play. TPvP now has no point now that there are no rewards. And now its the begining of the end for PvE. There was nothing wrong with AC so why mess with it? Why make arah path 4 so brainlessly easy? Why take away enjoyment and fulfillment from the player? Why does Anet constantly try to dictate to me, the player, how I must play their game? And most importantly why do I get silenced when I question it? Why don’t they focus on making new dungeons or hell maybe a raid or 2 instead of breaking what was never broken. After 1.5 legendary and 2100hrs played I quit. Thanks Anet, your spell is broken. Good Luck to everyone else that doesn’t realize that they are being dictated to. Watch as they “revamp” CoF, make sure-shot from CM even dumber. It’s a big red flag when the easiest dungeons to do now are SE, CoE and Arah.
Yours truly, Dungeon Master Siriuz B of Kaineng