Showing Posts Upvoted By Pylades.6394:

Precursor. How do you do it?

in Players Helping Players

Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

If you want to get your own precursor before the HoT expansion is out (with the new legendary-related collections/treasure hunt) then my strong recommendation is:

Put in a buy order for whatever you can afford today. Any time your wallet can afford it, drop that offer and create a new one that’s 20-30g higher. Eventually, someone will accept an offer. Everyone I know who uses this technique has gotten their precursor for well below the going rate at the time.

This does a couple of things, mostly psychological (the greatest obstacle to acquiring a precursor now):

  • It hides your money, so you don’t accidentally spend it on impulse purchases or the latest cool skin.
  • It keeps you from checking the TP every day. You’ll only check when your wallet starts to build up.
  • It allows you to notice your progress towards your goal, matching your experience with accumulating T6 mats and lodestones (if needed). Each time you look, you’ll have made a good chunk of progress.
  • It keeps you from obsessing over the magnitude of the goal. In perspective, a precursor is never more than 3/5 of the total cost of a legendary (and it’s less than 40% for more than half of them). However, since you never see the total cost of any single “gift,” those always seem less daunting, even though many are worth 100s of gold, too.

The only people who save money by forging for precursors are the 1/10% who are extremely lucky or the small group of people that invest 1,000s of gold on a regular basis; the law of large numbers works for them, but work against those of us unwilling to risk that much.

John Smith: “you should kill monsters, because killing monsters is awesome.”

New Weapons

in Mesmer

Posted by: Helios.3598

Helios.3598

I want a Fan as well.

Another weapon that might be cool for magic casters would be to have a Familiar. For a Familiar weapon, then animal would likely be small like a cat, bird, ferret, bat, or snake. When “stowed” they would be riding on your shoulder or arm. When in combat they’d be running or flying along side you. Unlike a Ranger pet, your Familiar is simply a weapon and its skills would be where the weapon skills would be. Some familiars could be 2H weapons while others could be 1H.

mesmer of Blackgate
http://intothemists.com/

[Guide] WvWvW/Pve Shatter Cat 2014-04-23

in Mesmer

Posted by: Osicat.4139

Osicat.4139

Introduction to the [Shatter cat] WvWvW and PvE Guide.

Hi all, my online name is Osicat, playing in a guild called Judge for 7 years. Originally we were a hardcore WoW Raiding guild but after four and a half years we’ve transitioned to a community, multi-game, focused guild. We joined GW2 to be a small WvWvW guild and I’ve been playing shatter Mesmer ever since.

I started this guide in 2012 as I found that there was a lack of Shatter based guides for Mesmers. At that time most played GS phantasm focused spec. In the summer 2013 I started post a PU based condition build aswell as I had a feeling meta was turning. After my brake 2013 september to november I found the meta turned and mesmer got some serious buffs. Due to this I am forced to remake al my builds and add new ones.

This is a wvwvw guide but my builds can also be effective in. I will not discuss sPvP but add a section for this kind of gameplay, tournament I avoid thu as I not enjoy the gamemode.

Shatter Cat Hompage: http://osicat.weebly.com/index.html

1 – Video section
2 – Why play shatter Mesmer?
3 – Builds:
3.1 – Napalm Cat 1.0
3.2 – Hidden Cat 5.0
3.3 – Shatter Cat Ghost 1.0
4 – Tips and tricks
5 – Technical and gameplay guide : https://forum-en.gw2archive.eu/forum/professions/mesmer/Under-construct-Technic-guide/first#post1461959
6: sPvP section: https://forum-en.gw2archive.eu/forum/professions/mesmer/Shatter-Cat-sPvP-section-under-construct/first#post2504934

1 – Video section

TUTORIALS: I, II & portal guide

I : Multi clone shatter and incombat mobility

*II : Advance shatters and heavy bursts, How to do them:

Portal solo tactics and movment:

Condition Cat 3.0


2 – Why play shatter Mesmer?

This is where personal opinions come in. Shatter-focused specs offer an in-combat mobile play-style. It combines strong sustained damage in WvWvW with spiky on-demand burst damage. It provides the tools to enable you to steadily pressure opponents and the opportunity to capitalise on any mistake they make, but more importantly the burst-style allows you to pounce when your opponent drops low on health.

The Shatter specs all share skill-based survival, your main defense comes from active utilities and skills, as opposed to stacking survival stats. This makes the spec a demanding yet extremely fun build. You can also chose among several different viable builds, some of which are more “newbie” friendly, and some of which have an extreme skill cap. In the right hands a shatter Mesmer can destroy multiple targets.

Shatter spec Pros:
Several viable builds that also use very similar gear.
High skill cap
Fun to play
Good for group play
Good for solo roaming
Works well in PvE and dungeons with minor adjustments (buy a GS)
High in-combat mobility (perhaps the best mobility in the game?)
Extreme burst on demand for some builds
Good sustained wvwvw damage

Cons:
Not optimal for event farming (works but you’ll never be a warrior)
Skill demanding (There are other Mesmer builds and specs that are more accessible to new players)
Low out of combat mobility (Mist spec have high mobility both in and out)
Lag is even more punishing. (Its hard play the most advanced spec with lag. This as survival is based on active abilities).

Why Play PU Mesmer?

Its a fun playstyle, you feel like nothing can kill you and you cause alot of pain enemy ranks. Some spec offer more raw dmg while others offer preasure and better survival. Its also possible to burst with conditions if you know the tricks.

Pros
Deal good to high dmg
Superb roamer setup
Can offer support to downed teammates with massinvis
Effective at low skillcap, extremly strong 1 vs 1
Fun

(edited by Osicat.4139)