(edited by QFingers.3940)
Showing Posts For QFingers.3940:
Agree with OP. When theres a couple enemies on screen, its really hard to tell which one i am targeting. That little triangle doesn’t stand out at all.
+1 for having the HUD have a couple different sliders for RGB and Alpha values. Also for sizes. Currently I only have enemy bars/names turned on, but only because I won’t be able to distinguish them from enemys well. I would like to see both, so I can attack or heal when appropriate. I would anticipate making the enemy bars larger, and a little more brighter. Also suggest maybe the use of an icon (with an enable/disable in the HUD options). Something to quickly identify friend/foe.
