Elite Specializations & Hero Point Feedback [Merged]
in Guild Wars 2: Heart of Thorns
Posted by: Raashan.8940
in Guild Wars 2: Heart of Thorns
Posted by: Raashan.8940
So, after breezing through these posts, it seems that what ppl are most concerned about the most is the gating.
Which I understand within reason, but it’s a stylistic approach for learning how much there is in the maps. Unless there’s something new there that I missed in the hundreds of posts, it’s probably something like “I paid for the game, why can’t I experience everything now?” and the fact of the matter is, if there’s one thing ArenaNet designs around, it’s breaking MMO design conventions.
So instead of ‘rush through 4 zones and get to raids’ it’s ‘rush through some story, explore this playground and that pvp environment, and this event’.
The fact of the matter is, what is the reward? A new spec? Story? Quests? Raids? It’s what you make it out to be, and with the exception of that rank 4 requirement in chapter 14 they plan on changing, it’s reasonable.
Most MMO players are used to breezing through content, so when they come into GW2, they will do something similar out of habit. The Heart of Thorns content is designed to break that habit by doing the zone quests and bosses, and experiencing different ones.
There are at least 5 canopy bosses, each of them are different, and then you have 4 zones. Basin is a giant zone event in and of itself, and I don’t even know about zones 3 and 4.
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