Showing Posts For Rachlovesbenny.9312:

Nerfs and Unsatisfactory Reward System

in Suggestions

Posted by: Rachlovesbenny.9312

Rachlovesbenny.9312

The answer is not more taxes, since when have more taxes ever made anyone other than the government happier? Get rid of the gems to gold conversion, and reset the TP. It would be a mess for a while, but in the long run, this would fix the economy. The reason being that even the super rich would not be be able to maintain current prices since without the gem to gold conversion few, other than the ultra hardcore, would ever be able to pay 800g for a precursor let alone 2500g for a legendary. Within 6 months most things would balance down to what could feasibly be made in game. Within a year, the economy would be completely stable again, with reasonable prices in the TP. Drop rates may or may not have to be adjusted, time would have to tell.

I would be ever so pleased if Arena Net/Ncsoft did this. I really would. I doubt it though, the current direction this game is taking does not (for the time being) look very promising. Sigh, I really like this game lol.

Nerfs and Unsatisfactory Reward System

in Suggestions

Posted by: Rachlovesbenny.9312

Rachlovesbenny.9312

I agree with you all on most of everything that you have shared.

(I’m tired so I miss bits)

I think it would be better if this gaming economy was PURELY 100% PLAYER BASE DRIVEN.

No Gem store.
No conversion bs.
No Rigmarole on new content (putting it firstly in gem store whilst living world content lacks any reward) .
No DR.
No ridiculous RNG that is way off balance.
No Ncsoft vs Arena Net vs Player base and vice verse and all of the above.

Just keep it Player based.

Alas though, that is easier said than done.

People will always purchase items from an in game store, there is no denying that factor, although, within the gaming community, such people are the minority that actually do so, (Unless pigeon holed to do so – people generally leave the game altogether as I’ve noticed) others are mostly the opposite and would rather everything in one place, without the bs of grind and without the absolute and excessive time of grinding, without exorbitant prices to get a skin that quite frankly should be as reward via in game story for being in relation to said story.

All in all, people will say this “Oh but conversion is good, we can convert our gold to gems” Yes, well lately people are not exactly inclined to convert 6g to what? 95 gems? Might be worth it to some, but not for the majority.

Time will tell indeed.

Nerfs and Unsatisfactory Reward System

in Suggestions

Posted by: Rachlovesbenny.9312

Rachlovesbenny.9312

ANet is in this to make money, giving people good rewards is counter-intuitive to making money. They want people to use the gem store.

I agree, and I think it’s dishonest at the way they’re going about it. A game is supposed to be relaxing and fun, not taken for a money spending ride. There are enough of the same issues out there in the real world, but in a game?

I personally have stopped using the Gem Store period.

Nerfed Champ Bags/Boxes ?

in Guild Wars 2 Discussion

Posted by: Rachlovesbenny.9312

Rachlovesbenny.9312

I just see too much of Arena Net destroying and nerfing than the actual underlying FIXING of problems at hand which caused all of this. Cough cough, the kittenty reward system scaled so that all is fair for all. I really don’t like having the same loot drop at lvl 30 drop for me at lvl 80…….pointless. (Inserted slight exaggeration but you get what I am feeling I hope)

Edit: Posted wrong link – woopsy :/ now I can’t find it again…meh oh well.

(edited by Rachlovesbenny.9312)

Nerfs and Unsatisfactory Reward System

in Suggestions

Posted by: Rachlovesbenny.9312

Rachlovesbenny.9312

For some time Zboss I have felt the exact same way. I have an 16 month daughter and I find myself a casual player.

The limited ways to make gold and the limited things to do after reaching 80, I found myself playing very little these days, and find myself looking for new games to play. That are not having the gaming community constantly ripped clean of substantial rewards and having their player market base constantly manipulated.

I hope that Arena Net realizes that there are going to be exploits in every game, but to nerf everything be it areas, loot, gold etc and scale down rewards to combat bots/farmers/Zergs is ridiculous.

A-net: Who are you catering and conditioning the game towards? The community, hard core and casual gamers alike to have fun? Or the money and bot farmers to find exploits in a game like every other game? Or the Gem Store market to make even more profit for yourselves?

I find myself getting next to NO rewards as I play. I mean heck, I had better luck at finding more rares and interesting things at 20% magic find when I ate food compared to now with the account wide magic find sitting at 87% I am lucky to get anything decent. Or that I can actually use.

I love this game, and wish there was more, but as I’ve noticed so far after recent patches, it’s just one skin to a node after another and from one nerf to another. I find it literally impossible as a casual gamer to make the 150g or so that it is to get my weapon smith from 400 to 500. Sad really….

Also that, I will not be buying any more Gems from the store as you are not internationally friendly to Australia, on top of what we pay, we have to pay the exchange rate which after a while seems a lot more expensive for gems to get a skin than what it should be.

I only really play now to hang out with some awesome friends that I have made, other than that….

well Zboss said everything that I feel :/

(Just now reading through the extensiveness of the said nerfs and feedback thus far by other players of the community)
A lot of people are obviously and clearly aware of the mass market manipulation by you Arena Net. You should leave it alone. It’s not very professional. Nor is it honest.

EDIT:

“People have to play the TP to really earn good gold and purchase gems or the coolest items” – Zboss.

This. As I play even more, and as I watch, without fail a new skin is released to the gem store sometimes within days after other skins are released.

I see in all it’s reality. Arena Net seems like they are pushing the player base through the gem store. Pigeon holing their players where there is very little to no gold made, the end result? Gem Store. Purchasing gold for real cash. To be honest, I wouldn’t mind having to pay monthly to play this game if it meant that content was delivered into the game rather than into the in game store. I know people will rage at me saying this and completely misunderstand what I am saying, but I mean really, some of us have families, work and responsibilities, we can’t dungeon and fractal all day like some people and we don’t at all feel like throwing even more money at this game just to have something that looks amazing. Quite honestly, what is a game worth if half time spent is playing trade post for hours to flip a decent buck. It’s a game, How about leaving all the ridiculous mini games of economics out of the equation.

Yes people like the gem store appeal, they don’t mind at all forking over real dollars to get what they want out of it. I hear it was worse in GW1, where you had no exchange rate, and could ONLY get the in store items via credit card. I have seen many games fail due to micro transactions, now people misconstrue what I am saying about this. Yes it’s fantastic that you at Arena Net are thriving from our hard earned money, YES, fantastic that’s brilliant I truly am happy that you are a thriving game company, I realize that you are not forcing us to use our real money, but many games communities have suffered and players have dwindled away to find games that they can get ALL their content in one place, without having to pay more than they need to, to have said “cool item”.

(edited by Rachlovesbenny.9312)