We all know that there is alot of “bank guilds” out there and the possibility of each of these constructing even a basic guild hall could create some issues for the servers to host them all. To combat this i propose that to begin construction of a guild hall there must be at least 5 ACTIVE players within the guild, ie having logged on several times within the last few weeks or so.
Ok, I’ll start this by saying that I have a “bank guild” and I want a guild hall for it, so any attempts to prevent me from getting one will not be appreciated. That said, I don’t think this method would work. I also belong to a regular guild, I’m not super active in it, but there are some good people there. If it was a requirement to have five people in my guild “regularly” for several weeks, I could likely convince at least five of the members to join rep my guild for at least an hour a day or so for a few weeks, and then I’d get my hall and they’d be able to leave. I’d just need to make sure to lock down back access beforehand (a circumstance that I imagine would lead to a lot of bank fraud ANet would have to deal with as they might not be so careful).
Now, they could prevent this by making it so that you’d need to keep at least five or more active players even after the hall is created, or the hall would lock out or something, but I imagine this could get in the way of legitimate guild use for the more casual small guilds.
I agree, having these restrictions in place would likely turn a bunch of people off. I think an initial capital investment would be sufficient. They could probably take some metrics on how wealthy most of the small guilds are and base an up front cost on that.
Absolutely. I’ll agree with the agreement. My guild is me who plays every day, my mate who plays 3-4 times a week, another who plays for a short while every few weeks (and absolutely loves the game), and a fourth who reps for us for about half an hour every six months. We aren’t unhappy with his arrangement and I’d really dislike being blocked from having a guild hall because of our set up.
my point was from a purely hardware based point of view. i don’t know what method anet uses for instances but i imagine that it has limitations. now think about if every player who wanted one got themselves a personal guild hall and my idea of having parts of the building different was also implemented. there would probably be issues with the hardware not being able to cope. that being said i am not opposed to the idea of people having personal guild halls i just think that it would have technical issues if thousands of instances were being maintained
also the numbers were an estimate/idea.
