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Condition Damage Build?

in Mesmer

Posted by: Ragenat.5942

Ragenat.5942

That s one nice topic we have here (:

I m levelling up a condition necro (scepter/dag) and mesmer ( Staff clone and stuff), and it s both fun, love the CD concept.
But thinking about next patch and future class corrections, i’m wondering how the condition mesmer will evolve.

What about lvl. 80 ? Is Staff clone condition build ok ? Do you think mesmers can put as many damage/utility as necro ? (let s say in dungeon)

At the moment ( lvl. 50), my necro feels quite better for multi targets fights, but solo stuff seems more or less the same. It kinda sucks because i really like the mesmer concept, but when i see the great ammount of aoe damage my necro can achieve …
Also i have one problem in group fight where pistol duelist can’t be used : party people are getting the bounces of WoC instead of the ennemy. It s great for the boons but destroy my dps ! Any tips about it ?

It s a green Vs purple side dilemma, and its hard to choose which will be my main ><

Edit : Here is the build for 80 PVE (dungeon/Solo)
http://gw2skills.net/editor/?fgAQNAW7alwzaqXVzhGa9IiJFBHyhSB2ldlegbXYuB;T8AAzypESJlSNlSKKfM+I8x6jzHpPrKGVsDA

(edited by Ragenat.5942)