Sarevok X (Warrior)
Minsc X (Ranger)
got 3 ascended armor chests
- Can you in PvP get legendaries? No.
- Can you in PvP get exclusive champion bags skins? No.
- Can you in PvP have a gold income comparable to a PvE player? No.
- Can you in PvP get an amount of achievement points comparable to a PvE player? No.
-u can get precursors and mats from the tracks and bags, so its possible, yes. but im still waiting for a topic called “legendary reward track, cmon anet”
-you had the chance to get a pvp only light armor set. also an amazing back item skin. so yes
-no, and i dont get the point. pvp is pvp and pve is pve. win a few teamq games and you will gain 1g. make dungeons and fractals every day and you will gain your 1g per first run. pvp is not that a big part as pve is.. so ofc in pve are more possibilities in making money.
-play with every profession in soloq/teamq and finish your titles
it was so easy to get armor and weapon skins in pvp mode while pve players had to run dungeons multiple times. i got nearly all dungeon sets for free just for playing pvp and doing nothing specific.
you lazy guys, just play the whole game, and not only 20% of it, if u want the whole stuff.
i also dont like the way skyhammer and spirit watch works but removing them is also the wrong answer imo. the design of those maps are nice and allow new strategies for the teams.
what they need is a rework when it comes to the “special piece” at the maps.
the laser on the skyhammer map shouldnt nearly insta kill someone. it shouldnt damage after all. it could give the teamies its shooting at a little buff und a knock down only with a boon remove to enemies for example.
spirit watch is much worse imo. orb runner are more annoying than the skyhammer is.
change the bonus the orb gives when u reach a point. let it decap but dont give 15 insta points. give those extra points only when u cap the point with the orb in your hand and not immediately.
people should understand that theres is not always an easy way to get an exclusive item or skin or whatever.
to get something from the reward tracks is not hard, its much easier than doing the pve way since u dont even need skill or have to win the game.. it will also progress by losing..
dont implement more and more pve only things into pvp anet…
next will be giving rank when u finished a dungeon in pve ?
just make some reward tracks for pvp only skins which u cant trade at the trading post.. also make those skins harder to gain.. progress by only winning the game for example.
depressed? no, im happy they changed it. non dumbfire builds are also viable and there will be many more from now on.
power-deathshroud-health regeneration build can be one of them…
(edited by RainWater.4762)
i would say its fine as it is. showing rank, ladder or the size of someones… ego…. would bring another reason to those pvp gangsters to rage before the match even starts.
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