“There’s no justice in the world, and there never was.”
I’m not exactly sure if you’ve gotten to higher levels yet. I’ve found that even the event in the starting Norn area (the jormag minion summoning thing, not the huge meta event) derails groups if they don’t pay attention and forget to dodge. As you go higher, it becomes imperative. I can’t name specific events, but there are lots of mobs/boss types that do immense PBAoE damage and other mechanics that require some form of teamwork and awareness.
Events in Orr make use of this, a lot, too. The temple events are actually more complex than previous zones. For example, in the Grenth battle, you have to maintain a certain buff to be able to kill the adds that are attacking NPCs. If you fail to keep them alive while killing Grenth’s champion, you fail the event and so on. The Balthazar event is quite a challenge as well.
I have been part of very few events recently where you could just stand in one spot and live.
As for expansions, ANet aren’t cheap. I don’t think they’ll release XPacs that are just “Map packs” or something. As you mentioned GW1, I’m sure they’ll go that route; they will also be able to add more weapons and variations in traits and utility skills (I just hope they don’t go TOO far.)
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