Hi there,
Ive been playing in Elementalist class for a while and Ive notice some bugs with “Signet of Fire” Skill.
1 of the bugs was already mentioned and I will leave that thread for that. Being the fact that you loose Signet of Fire passive when this skill is in cooldown.
The important bug, besides that one, is that Signet of Fire doesnt have the right effective range. In the skill description you have “Range: 1200”. And that is the same range as any of my first skills, being the normal attack.
So I verified this and I can even do a video of it. When ever Im near full range, any of my normal skills (the first skills, the ones that are in auto as default) can hit the target and do dmg and if I try to do Signet of fire at that EXACT same range, the signet of fire will fail with “Out of Range” notice.
To be able to use signet of fire I need to be at least at 1000range. And that is annoying to Elementalist since 1 of the ways we have to stay alive is to take advantage of our range.
Please fix, is a very important skill and removes a bit the ability to stay away from certain AoE skills from the enemy.