Showing Posts For Rask.8439:

AFK killing & auto loot. ToS violation? [Merged]

in Guild Wars 2 Discussion

Posted by: Rask.8439

Rask.8439

Before you get too stressed by other players, reflect upon the fact that their rewards for AFK’ing are almost worthless. Don’t sweat it and just get on with your own game.

Who cares what others do? PVE is not competitive….

Aren’t they scaling the events up by doing that? It’s not about being competitive or not, they are making it harder for everyone else by being selfish.

And sure, you can still complete the events more often than not, but it’s unfortunate there is no way to deal with it other than turning a blind eye to it and just let it happen.

(edited by Rask.8439)

AFK killing & auto loot. ToS violation? [Merged]

in Guild Wars 2 Discussion

Posted by: Rask.8439

Rask.8439

They’re not botting, nor are they really breaking any rules directly (and they’ll get kicked out automatically after 45m), but it certainly is against the spirit of the game. I’m sure if a GM saw them they’d get kicked back to character select, but no further action would be taken. That’s my take on it.

That’s really unfortunate, but I see what you’re saying. It’s a shame a handful of people are making it harder for everyone else for their own benefit.

AFK killing & auto loot. ToS violation? [Merged]

in Guild Wars 2 Discussion

Posted by: Rask.8439

Rask.8439

I’m starting to see a lot of necromancers AFKing in one of the Silverwastes camp with their minions, leeching off experience from the events. Today I ran into a guild with about 6-7 people doing that, and I was wondering, is that against the ToS?

It’s frustrating enough having to basically solo these events, but giving these people free experience and loot (given their mastery level, they probably had auto-loot) for doing nothing is irritating.

Here’s a screenshot of the necromancer guild I ran into today. I censored the names for privacy (not sure if it’s allowed to show names in screenshots).

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(edited by Rask.8439)

Need help with perma-stealth builds

in Thief

Posted by: Rask.8439

Rask.8439

So you want every profession to have a hard counter against stealth while thieves are already in a pretty bad spot? Wow.

I suggest playing as a thief so you can experience how easily they can be countered.

Please help returning player living story

in Living World

Posted by: Rask.8439

Rask.8439

It’s account bound, so you can enjoy the content with all your characters.

Solar beam attack stance

in Ranger

Posted by: Rask.8439

Rask.8439

I like how it looks on my male Charr, but I wish they would tweak the sound a little. It can get a bit tiresome to listen to that sound effect over and over again.

Screenshot of your Charr Toon

in Charr

Posted by: Rask.8439

Rask.8439

Oh, fun. Here’s mine.

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Poor music IMO

in Audio

Posted by: Rask.8439

Rask.8439

I have to agree with that, personally I feel the game’s lacking when it comes to the musical score; mainly because it seems out of place for the most part. Perhaps it would be nice if the different areas had a distinctive and unique theme, as opposed to playing the same ones in every map.

When our characters venture in a dark, muddy swamp, it doesn’t “feels” right that the same song plays in a cold and snowy mountain later on. There’s no variety, or so it seems.

You know? One of the most memorable moments I’ve had in the game was when Fear Not This Night played in one of the Sylvari missions, where my character had to rescue Tegwen from Orr with the help of the Mother Tree and Carys. It just -felt- right, and it enhanced the experience so much more.

I sincerely hope they can address this in the future. I believe it has a lot of potential to increase the immersion of the game. After all, the things that evokes emotions are the ones we remember the most, and I believe music is precisely the way to achieve that.