Showing Posts For Raubtier.3796:

I feel the engineeer profession needs work as a whole

in Engineer

Posted by: Raubtier.3796

Raubtier.3796

correction: Engineers are full of win but need some fixes

sPvP: nothing i can’t solo

Someone hit the nail on the head…

Some people have to realize that just because their fotm dd-spec works fine that doesn’t make the character good.
I can solo everything too with a 5 minute flamer build in spvp but my other specs still suck after weeks of refinement. Most characters in gw2 are faildesigned like that. ranger, engineer, necro to name a few…

I feel the engineeer profession needs work as a whole

in Engineer

Posted by: Raubtier.3796

Raubtier.3796

I would like more viable builds, Elixirs RNG mechanics frustrate me and drove me away from being the support i wanted to be(Had to settle for condition and vuln stacker) …

I may be looking at it too narrow minded, but with the way abilities work, i find myself being funneled into damage specs when i want to be support. The puny 6 stacks of might i can gain from cycling throw elixirs into a tiny area pales in comparison to vuln on every grenade on the enemy. Our support with elixir gun seems healing and condition cleanse based, which means aside from compassion, there is no need to spec for this, just take it along, and our compassion come from the inventions tree, which i really struggle to find a useful trait in.

Would just like more reliable support options for buffing or defending, i was drawn by the idea of support, but it feels like all i am ever doing is damage, even if the damage brings some nifty treats with it, its still plays like damage spec.

This. It is also true for most characters. I think ANet failed hard at making every character hybrid and just made them all DDs (except guardian).