Showing Posts For Ravage.6574:
Alright,
So what I can see is that not only was the community not thought of in this decision, it was completely just pushed to the side and basically told that here you go play this content, it is the only way that “you will be able to get to your goal faster” and we are making dungeons more bothersome to the point where you shouldn’t even do them…. seems logical a game that based it self of the community is deciding to mess up what the community already enjoys. they are afraid that they will have less people in the new zones so they want to just force them in it…. lowering drops and making dungeons less effective seems to be a horrible way force players into an expansion… now it is about money…. make the dungeons not as good make people buy HoT and that is going to be the main gold income…..
The thing is that people are not seeing the bigger picture. What they did should make sense once the expansion releases.
If there was a bigger picture why not be up front about it rather than saying “we are nerfing this just because”
Honestly there is no reason to nerf Salvage and Dungeons unless they really did not have faith that they put enough rewards in new zones to make players play in those zones. That is a soft incentive which retains the integrity of old content.
Right now, yes I could do dungeons to get gold but I am also incentivized in a positive way to go to places like Silverwastes event/chest map if I want more mats to use or sell rather than pure gold. What they needed to do is simply make the new zones worth it to run rather than force ppl to play it because “it is the best content we have left”.
They kind of did between the economy blog and the legendary weapon one.
That was a good post…. but this one seems more like a look we know yall like dungeons but here is content we hope you like…. actually here we will just make all your past content worse and force you to play this one… i would have like to see some sort of demographic poll on what players would want.
Hey, John Smith. I have some questions.
1. Why do you hate PvE so much?
2. Why does Anet have to make so many bad decisions?
3. Why are you trying to force Fractals? They’re not fun.
4. Why don’t you add real dungeons and just remove Fractals from existence.
5. Why is your response to #4 a bullkitten answer? :^)Here, ladies and gentlemen, is a brilliant example of how not to get questions answered. Stellar peevishness slathered with smarmy entitlement. Really first rate.
Yeah, because these garbage changes warrant anything else. Not.
“Not”? Did you just watch Wayne’s World?
Anyway, none of the specific changes have been announced. It’s the usual, “sky is falling” attitude of this forum, or perhaps some gamers in general, feeding into the doom and gloom. As was mentioned, dungeons are a broken gold faucet that have long needed to be and are being nerfed. The qq is being justified by lofty notions of dedication to content, but the heart of the matter is that mommy took the teat away and now the broken farm can’t be exploited any longer.
No this isn’t the case at all. dungeons would take more than 3 hours to complete for an average of 20 g per day…… go run sw for an hour…. or better yet just do your events, for the same amount of time…. see this was a more interactive way to earn the gold…. not just run around like a bunch of helmet heads getting free gold from SW or DT and eve Karka…. talk about broken just look at your Obi shards. t6 mats like crazy….. Sir re evaluate your answers they are a bit.. well dull.
Alright,
So what I can see is that not only was the community not thought of in this decision, it was completely just pushed to the side and basically told that here you go play this content, it is the only way that “you will be able to get to your goal faster” and we are making dungeons more bothersome to the point where you shouldn’t even do them…. seems logical a game that based it self of the community is deciding to mess up what the community already enjoys. they are afraid that they will have less people in the new zones so they want to just force them in it…. lowering drops and making dungeons less effective seems to be a horrible way force players into an expansion… now it is about money…. make the dungeons not as good make people buy HoT and that is going to be the main gold income…..
The thing is that people are not seeing the bigger picture. What they did should make sense once the expansion releases.
If there was a bigger picture why not be up front about it rather than saying “we are nerfing this just because”
Honestly there is no reason to nerf Salvage and Dungeons unless they really did not have faith that they put enough rewards in new zones to make players play in those zones. That is a soft incentive which retains the integrity of old content.
Right now, yes I could do dungeons to get gold but I am also incentivized in a positive way to go to places like Silverwastes event/chest map if I want more mats to use or sell rather than pure gold. What they needed to do is simply make the new zones worth it to run rather than force ppl to play it because “it is the best content we have left”.
Exactly, I try to run my dungeons everyday with my guild we usually do every single path…. now our fun gets ruined because we have to be forced into something that has not even came out, and we have little info on what it has to offer. even if it kittens out a precursor… I just want the content that I enjoy to remain un affected.
Hey, John Smith. I have some questions.
1. Why do you hate PvE so much?
2. Why does Anet have to make so many bad decisions?
3. Why are you trying to force Fractals? They’re not fun.
4. Why don’t you add real dungeons and just remove Fractals from existence.
5. Why is your response to #4 a bullkitten answer? :^)Here, ladies and gentlemen, is a brilliant example of how not to get questions answered. Stellar peevishness slathered with smarmy entitlement. Really first rate.
way to fall for the troll. SMH
Hey, John Smith. I have some questions.
1. Why do you hate PvE so much?
2. Why does Anet have to make so many bad decisions?
3. Why are you trying to force Fractals? They’re not fun.
4. Why don’t you add real dungeons and just remove Fractals from existence.
5. Why is your response to #4 a bullkitten answer? :^)
Well played Good sir
Alright,
So what I can see is that not only was the community not thought of in this decision, it was completely just pushed to the side and basically told that here you go play this content, it is the only way that “you will be able to get to your goal faster” and we are making dungeons more bothersome to the point where you shouldn’t even do them…. seems logical a game that based it self of the community is deciding to mess up what the community already enjoys. they are afraid that they will have less people in the new zones so they want to just force them in it…. lowering drops and making dungeons less effective seems to be a horrible way force players into an expansion… now it is about money…. make the dungeons not as good make people buy HoT and that is going to be the main gold income…..
I am looking for a dedicated guild to help me grab those last needed Vista’s and POI for my legendary item. I am currently at 82% completion of the world but can’t seem to get those. Devine Rest is my main charr toon in gw2 send me a mail if willing to help