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Creature Spawn Rate

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Posted by: Razeil.1057

Razeil.1057

Thanks for that info RoyHarmon. And Fireheart Rise was the zone I was talking about. And specifically it didn’t have anything to do with the event spawned creatures. Just normal ones that weren’t anywhere near a heart or a event. IE The charr, fire elementals, tar oozes. To be honest almost all of the standard spawned creatures in the zone.

And ya some zones are not as bad (the ones I’ve been to so far), but that is the one that stands out the most. Mind you as I type this I am 10% away from 80 and have yet to check out every zone in game.

Creature Spawn Rate

in Bugs: Game, Forum, Website

Posted by: Razeil.1057

Razeil.1057

A suggestion to the developers. I’ve played MANY many MMOs though out the years and one my biggest complaints in GW2 is that the creatures spawn too fast after killing them. I can see 30 seconds or maybe a little more, but when I was testing it out it on the night of 3-19-2013 it seemed to be around 15 seconds.

So basically by the time you kill the one, then move a little further the one has spawned right behind you. Not so bad sometimes, but in the more populated areas where there are a lot of creatures it can make for a lot less fun then you might want to have.

And to anyone else I don’t want feedback at all. I know, be on your toes, pay attention. Whatever other flames you can think of, I am not interested. This is purely feedback for ArenaNet in hopes that this will be changed one day. OR changed depending on zone/population in a certain area.

Thanks, and have a good day.