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Things we know

in Guild Wars 2 Discussion

Posted by: Reap.1632

Reap.1632

I’m actually enjoying these stronger conditions such as burning and I play a zerker mesmer with no condition damage. The last meta was complete zerker, conditions were made unviable in higher tier tpvp because of builds such as shoutbow warriors and d/p thief that had an absurd amount of burst that never got nerfed until now, so much that power necro, shatter mesmer, etc. couldn’t even play without holding their team back.

I play zerker shatter mesmer and shoutbow warrior still in this meta and I love it because it’s not just zerker, condition builds such as burn guardian (we never had that before) or condition necro can actually do enough damage to compete with power builds and even the playing field. I’m happy I can actually play my mesmer now or my burning guard and not be afraid of things like thieves for once or condition guardian being an actual thing. Don’t get forced back into only having a few power options again.

I aggree with this 100%. It was getting boring with all of the power builds.

Things we know

in Guild Wars 2 Discussion

Posted by: Reap.1632

Reap.1632

TBH i like the new changes. There’s nothing wrong with the conditions, it’s just the fact that people don’t know how to combat it yet. It’s just like d/p thief in the last meta in the beginning ppl didn’t know how to fight against it. Eventually builds were created in order to combat it. (Example being Zerker hammer medi guard)

I thought there was a problem with the Engi’s one shotting me as well. As soon as i learned what to look for it was really easy to combat it.