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Non-revealing light armour

in Players Helping Players

Posted by: Recreant.3192

Recreant.3192

Light Armor

You can take a look here. There are several sets that provide coverage

This game is lacking one thing for me, FFA

in Guild Wars 2 Discussion

Posted by: Recreant.3192

Recreant.3192

First off, there is nothing wrong with asking for changes or new content. I don’t get it why some ppl come here in this thread acting as if the op demands changes.

Anyway, about the topic. It is not just adding a server that allows FFA PVP just like that. With FFA PVP you also have to decide to make safe zones or not. The moment you decide to do that, it takes development time and it needs to be updated and checked everytime against new content that is added to GW2. With possible new specific bugs related to the FFA PVP mechanics. So even for just one FFA server it could mean relatively lot of extra dev time.

Apart from that I also think that GW2 PVE doesn’t really work with this. With events aimed at groups of players working together without being actually grouped, it is grieferheaven. I would expect events to be completely ignored as result. Not something the devs would want I think.

I think that there are certain mechanics within GW2 that would make for interesting applications within a FFA environment. To occupy my time on long drives, I often brainstorm game concepts. Some of the mechanics I tinkered with in the FFA concepts bear a resemblance to bits of GW2

Generally speaking, though, there are far more elements that work against an FFA environment and/or would cause serious coding problems. Dynamic grouping is one of them.

Ultimately, any effort to adapt GW2 to include an FFA server would be better spent devloping a game from the ground up to include these mechanics

This game is lacking one thing for me, FFA

in Guild Wars 2 Discussion

Posted by: Recreant.3192

Recreant.3192

@ deracs

A fair call. You yourself are not necessarily pro-ffa and I admit the oversight.

The quoted phrase is a typical statement by pro-OPvPer across several games that highlights one of my criticisms of the FFA community. Further, it creates a stratification of the community and forces people who enjoy both playstyles to either sacrifice one or shell out for a separate account.

I believe the point I raised regarding the image problem with OPvP/FFA and its cannibalizing nature can be directly linked to the scenario you descirbed in DAOC.

Finally, for clarity’s sake, I’m not campaigning against people who like FFA, I’m campaigning against people who think the use of insults/derogatory comments is an effective means of conveying their points. I like the concept of FFA, but I know that until the image problems are addressed, its implementation is kittened

This game is lacking one thing for me, FFA

in Guild Wars 2 Discussion

Posted by: Recreant.3192

Recreant.3192

So let me get this straight: In your mind, if I am not rabidly for something, to the point that I am willing to ignore the consistently insulting and derogatory tone of its most vocal proponents, I am anti-whatever.

And I’m “in the wrong.” Curious, explain to me how my point that FFA has an image problem exacerbated by its propenents consistent use of insulting/derogatory language has been shown incorrect.

And hey, go ahead and throw in an argument from “if you don’t like it, shut the kitten up” because that really gets your point across.

Add another demeaning of your opponents mental faculties.

Well played, sir.

I’m not going to fall for this trap, you are purposely trying to turn this thread into a derailed argument so that A-Net locks this thread so that the FFA topic get lost drawing less attention on the subject making the possibility less likely to happen do to lack of exposure.

Well played on your part almost fell for it, but the form griefing is done, I will no longer reply unless it’s about how and why a FFA server is needed.

“High Ranked Chess Player” I see many moves ahead. Good day sir.

gasp Oh no, my wicked scheme has been sussed out! HA ha haha.

As good a chess player as you might be, we’re not playing chess, dear Warjin. My repertoire of moves need not mirror your own, nor must our goals be polar opposites

Sadly, your pedestrian assumption falls woefully short of my true nefarious intent: pointing out that insulting and demeaning your detractors isn’t a good way to plead your case.

Let me shock you: I actually enjoy the concept of FFA. You might hae realized that if you’d paid closer attention. The issue I have is that as it stands now, FFA communities are almost inevitably self-destructive. (The only places they survive is where there is no other option).

Look at how you and other presented yourself here. Look at the introduction must new players have to FFA, i.e. being ganked. Do you not see how these are deterrents to new player uptake?

How about an alternative: “I know that there are anti-social elements within the community and I don’t like them. I’d much rather progress beyond that to a community with strong guild rivalries instead. However, I can’t do this alone. Since many of you are also opposed to these anti-social elements, you’d make strong allies in curbing these griefers. Yes, things may be difficult at first, but together we can create a protective environment for newcomers and veterans alike. If we can do that, perhaps you too will discover the enjoyment that I find in FFA.”

That being said, there are an abundance of programming/game mechanics issues that are major hurdles to adding an FFA environment here. Any attempt here would either

a) be poorly done, leading to endless complaints
b) take a long enough development cycle that it would be better included in GW3

This game is lacking one thing for me, FFA

in Guild Wars 2 Discussion

Posted by: Recreant.3192

Recreant.3192

I think the question here is are you mad that players want something you might not have the courage, skill and know how to succeed, are you protecting your ego is that why you don’t want it available?

Add another to the list

First of all, you anti FFA people are in the wrong, if you don’t like the topic, don’t post, I can see if I made my post like “Turn All Servers to FFA A-net”

I swear that’s what it seems you guys have read, this post was to add O.N.E server with a FFA rules set for those that enjoy that type of play and you anti FFA players went bat crazy as if it in anyway is going to effect you, now you are trying to prove what? that FFA players are rule and bad for the community? really, really, just look at what you are doing, you shouldn’t even be in the this thread if you have no interest in the subject what so ever.

The only interest you anti FFA players have with this topic is to bash the idea of ever letting other players enjoy the game to it’s maximum potential, and for what I ask?

Ego.

So let me get this straight: In your mind, if I am not rabidly for something, to the point that I am willing to ignore the consistently insulting and derogatory tone of its most vocal proponents, I am anti-whatever.

And I’m “in the wrong.” Curious, explain to me how my point that FFA has an image problem exacerbated by its propenents consistent use of insulting/derogatory language has been shown incorrect.

And hey, go ahead and throw in an argument from “if you don’t like it, shut the kitten up” because that really gets your point across.

Add another demeaning of your opponents mental faculties.

Well played, sir.

This game is lacking one thing for me, FFA

in Guild Wars 2 Discussion

Posted by: Recreant.3192

Recreant.3192

Open PvP has an image problem. The actions of the negative elements within the pvp community are actively harmful to maintaining the interest of potential new members and the loudest cheerleaders for open pvp consistenly pepper their arguments with insults and bragging.

I still fail to see how this would effect the GW2 community if it’s only one server with a FFA rule set, you make it seem like every players will be forced onto a FFA server,, you do understand that the only people that will be on a FFA server are people that enjoy it, I would agree with you 100% if we had all server swapped to FFA but that isn’t the case and never will be.

Also lets not forget PvE has a image problem as well, and it’s the kitten, elitist ego, max dps people, you tell me what’s more destructive (if you ever played WoW) to a community, gearscore,dps meters ect. not saying GW2 has those mods but the same ego elitist jerks spew there kitten all over PvE servers, so if anything that right there are negative elements within the PvE community harmful to maintaining the interest of potential new members.

Nice strawman there. Where did I ever say that because of the image problem, the GW2 community at large would be affected? Nowhere.

As to the “PvE image problem”, I’m impressed that you would have the audacity to compare the two. The issues you listed do not pertain to PvE as a whole and are generally not deterrants for new player intake as new players are not exposed to them at induction.

This game is lacking one thing for me, FFA

in Guild Wars 2 Discussion

Posted by: Recreant.3192

Recreant.3192

I think the question here is are you mad that players want something you might not have the courage, skill and know how to succeed, are you protecting your ego is that why you don’t want it available?

Add another to the list

This game is lacking one thing for me, FFA

in Guild Wars 2 Discussion

Posted by: Recreant.3192

Recreant.3192

snip.

Now cherry pick all the things said by the other side.

All I tend to hear is why FFA wouldn’t work and why this shouldn’t happen and why,why,why,why and so on, the thing is sure there are some rude people in FFA servers, but the same holds true on standard servers, my point, why do you care if there is a FFA server, I mean if you don’t like it no one is forcing you to play on that server.

I feel there is a deep rooted issue here, I feel that players just have a bad grudge with FFA server & players because at one point they where the victims of some bad greifing and developed a deep hatred for all the players that enjoy FFA rule sets, so in there sick way of getting even they make up excuses on how this won’t work and why is shouldn’t happen ect.

On behalf of all those jerks I am sorry, but lets remember this is just a game and in games one mans fun is another mans misery. IMO I have found that the key to enjoy a good MMO is to just play the way you like and forget about other people, that being said, in your case remove yourself from all things FFA, server, players ect. and let the players that do enjoy FFA have there fun just as you on your standard server.

I disagree with your charge of cherry-picking and strongly suspect you misapprehend what it means. However, in the interest of fairness, here are all the insulting points in this thread by anti-ffa

  • In fact only people I ever see ask for this Crap are griefers who never actually go up against people their own level and gank newwbies and lowbies. I have to come to the conculsion that world pvpers and those that request ffa servers are the worst form of human on the planet and are despicibale gamers

That’s it, one post. A significant imbalance, no?

Now then, about that second paragraph. Insinuating that people against ffa servers are monlithically emotionally/psychologically damaged. Not a real good move if you’re trying to play down the insulting tone of pro-ffa.

Third paragraph : “…in games one mans fun is another mans misery.” NO I deny that this statement is true. The world of gaming is not zero sum.

Once again, FFA and OPvP have a serious image problem and the demeanor of its advocates is not doing anything to rehabilitate it.

This game is lacking one thing for me, FFA

in Guild Wars 2 Discussion

Posted by: Recreant.3192

Recreant.3192

snip

This is almost a personal insult to everyone one who is defending the OP’s suggestion. I can too go over posts made as counter-arguments and make a list for you, and say something like “these quotes are indicative of over-protected players with a nervous systems as fragile as thin ice”. One word that MAY sound offensive to them and you are a griefer. You step on their mini pet and you are a heartless PKer. Just like you make it sound like you do not want players like me in your game, I do not want exposure to players like you, I am surprised of the breeding ground a game with the word WARS in it has created for your kind.

While you may construe my post as insulting (without any real justification) your post certainly makes no bones about it. Bravo.

Now consider the fact that a significant portion of the quotes were insulting or derogatory. Are you really claiming that it’s insulting for me to point out that a high percentage of vocal pvp advocates are insulting?

Perhaps you missed it, or perhaps you simply ignored it to help bolster your false indignation, but I have spent most of my MMO life on PvP and FFA servers. What I have seen time and again is a near inevitable population decline and I lamented this. Being who I am, I actually tried to determine the cause of said decline and what I’ve found is exactly what I pointed out.

Open PvP has an image problem. The actions of the negative elements within the pvp community are actively harmful to maintaining the interest of potential new members and the loudest cheerleaders for open pvp consistenly pepper their arguments with insults and bragging.

Why would anyone who isn’t already entrenched in the pvp social construct want to support it when this is its face?

This game is lacking one thing for me, FFA

in Guild Wars 2 Discussion

Posted by: Recreant.3192

Recreant.3192

  • possessive personality disorder
  • No one can transfer a character to this server type, and if you create a toon on this server type you can not create toons on the other server types (unless you delete all toons on the FFA server)
  • hand holding PVE server
  • Post WoW MMO players that are pretty much ex-console players that made the jump to PC/Mac gaming and needed instant glorification or they would just quit and cry like they did when they played console games with there friends.
  • Oh and you sir are a complete pu…sorry I called you sir,Ma’am
  • Carebears
  • babying the players
  • greedy slobs
  • they just want to save there online ego’s
  • “Care Bear Land”

This is a selection of comments from the pro-ffa people in this thread. Having played for years on FFA and PvP servers all the while lamenting the popultion dearth, I can tell you that these comments are indicative of the majority of players that want such playtypes and are the reason that so many are against it.

To put it bluntly, the PvP servers always ends up being dominated by kittens, braggards and pseudo-bullies whose actions and demeanor actively discourage an influx of new players while simultaneously wearing away the resolve of any pvper not in the above categories.

As a solo gamer: Holidays are a pain.

in Wintersday

Posted by: Recreant.3192

Recreant.3192

Killing mobs in wild for gifts – Solo
Picking up presents in the wild – Solo
Bell Choir – Solo
Jumping Puzzle – Solo
Building Snow Men – Solo
Crafting Wintersday Items – Solo

PVP/Snowball FIght – Puts you in a group automatically

The only things you absolutely need a group for (that I know of) are the Tixx events.

And hey, it’s also the only way to get the 5 minipets, unless i want to spend gems. Rewards for limited time content should not be restricted to a single gameplay type.

As a solo gamer: Holidays are a pain.

in Wintersday

Posted by: Recreant.3192

Recreant.3192

You’re playing a multiplayer game and you’re asking for new content to be singleplayer. Why?

“Multiplayer game” doesn’t mean forced grouping. Many multiplayer games require no groups whatsoever.

How is it forced? You can easily solo the dungeon.

Whether or not I can solo the dungeon is irrelevant. So long as at least one player cannot solo the content, it is an instance of forced grouping. Limiting rewards to forced grouping content for any limited time event should not happen.

As a solo gamer: Holidays are a pain.

in Wintersday

Posted by: Recreant.3192

Recreant.3192

For solo players and holidays: Jumping puzzle is solo. WvW requires no talking to jump in with a Commander, Snowball Arena is random, just jump in and play. Bell game is solo. I could keep going. Heck, you can go farm presents solo. You know the big ones that spawn. The only thing that requires a party is the dungeon which takes 5 minutes top end to find a group for. I think calling it a pain for solo players is not true. There are TONS of things to do solo that I just listed.

Well, that would be great, except for the fact that the only way to get the holiday minis (unless you want to pony up real cash for gems) is to run that dungeon.

“But that’s no different than dungeon armor now” you might say. Except it is. Normal dungeons are permanent content. If I decide I want the armor, I can get to it in my own time, waiting to do them with my choice of people. The holiday dungeons are limited time access. People who want those minis can’t wait very long. If they miss out, they have to wait a whole year and hope the same content is offered.

All ‘tangible’ rewards for any limited access content should be obtainable via both solo and group play.