Showing Posts For RedLeader.4835:
I play mostly AOE based classes so I am a little biased but I believe that removing the AOE cap or at least increasing to 10-15 players will greatly improve WvW. Obviously the cap cant simply be removed without AOE becoming really OP, but changing the way that the damage is calculated so that full damage is dealt at the center and damage degrades the farther from the center the target is would in my opinion work well.
Currently in WvW most victories are decided by number of players and not the skill of the players I think that if 10 people are not paying attention and standing inside a big red circle they should be punished for it and take damage. The AOE cap promotes large groups stacking on top of each other and mass healing to avoid the majority of damage which really limits the strategies that you can use in WvW