Showing Posts For Redanxela.8649:
I mean if you go to your worlds main wvw keep, it essentially already is sort of like a guild hall in itself. It has shops a trade broker, pretty much everything you could need, and then you can just go right back to where you were when you’re done.
Partly, I agree with you. The keep offers nearly every function I would like to see in a guild hall. All kinds of merchants, trading post, bank etc.
The big difference, however, is the fact that’s more or less in the open world. Yes, I want all the merchants and that stuff, and yes, I can get that in WvW. But I get it in any city, too. You see, why using the keep when I get all these things in other places. What I’d love to see is a place, that only guild mates and maybe friends can enter combined with the features listed above.
Alliances would be great too, but I would be happy enough to finally get some guild halls. Let’s take this step by step and don’t rush it. I’m convinced Anet has the ability and ressources to create alliances, guild halls and guild pvp, but they have other stuff to do as well.
To be honest, it would be almost enough to me if they finally adressed guild halls as something important in their working plan.
Well, the title is more less based on hystorical events before the first game. But I agree, there should definitely be some sort of guild pvp, using the guild halls as relaxing and fighting zones.
@ Shanaeri Rynale: Of course it’s logical. I was assuming more or less the same, but I didn’t know if I overlooked some information, so I asked for a source as a result
@ Yalora Istairiea: Well, that’s at least something! Very vague, as you said, but still…
Hopefully they don’t come up with that rent system mentioned below your linked post :/
As far as we know they are still not being worked on. After so much effort has been spent to get people together in the open world, I’m not sure if Anet would ever implement something that encourages them to hide away somewhere private.
Do you have any source for that?
Besides, I think any Open World should have the possibility to time out in a quiet place.
Sure thing
Here you go:
https://forum-en.gw2archive.eu/forum/game/gw2/What-happened-to-Guild-Halls/first#post1228182
Hello!
First, my native language is not English, so I ask to apologize mistakes I’m making. Second, this is my first post in this forum, so please correct me if I posted to a wrong section.
Yeah, the title pretty much says it. I know, there are posts regarding guild halls. But all of them are quite old, at least the ones I found. As far as I know, Anet is planning to integrate guild halls in the future, but they are currently not working at it.
To me, guilds are the crucial social element in any MMORPG. The idea of open world is good for getting to know people, but sometimes you just want a calm und cool place to hang out with people you already know. Talking, roleplaying, guild meetings – that kind of stuff. In Guild Wars and some other MMOs, that was a guild hall to me. So my question is:
Can you give us any update regarding the guild halls? I mean, the game has been out for two years now and we have no idea if we have to wait another two years for this feature to be integrated.
Thanks for reading and answering. Open discussion regarding the topic is, of course, very much appreciated
Sincerely, Redanxela
EDIT:
Source: https://forum-en.gw2archive.eu/forum/game/gw2/What-happened-to-Guild-Halls/first#post1228182
(edited by Redanxela.8649)
