I simply don’t have enough time in the day to list every ability I’d love to see nerfed on every class outside of Thief.
Nerf Warrior Adrenaline gain
Nerf Warrior Bunker Builds
Nerf Mesmer Bunker Builds
Nerf Guardian Bunker Builds
Nerf Engineer Bunker Builds
Nerf Rangers some more because they’re not completely useless yet
Nerf Necro’s so they can’t have so many pets in PvP
Nerf Necro conditions
Nerf Mesmer heals
Nerf Guardian heals
Nerf Elemental Bunker Builds
Buff Thief healing
Once that’s done… feel free to nerf Backstab, Mug and Heartseeker.
Sincerely,
- Thieves
You put a good argument against thief balancing. I think you actually represent the mentality of the majority of people who play that class.
/sarcasm off
To sum it up:
Can thieves 1-2hit shot instant kill people? yes
Can thieves approach from stealth giving the the advantage of not being countered all the time? yes
Can thieves escape whenever they want? yes
Can thieves Restealth?yes
Can they backstab when they restealth?yes
Can they teleport across the map faster than any class without anyone being able to catch up to them?yes
Can any other class do any of the above? Of course not.
Can they rez from stealth? yes. Why should stealth hide the downed person AND the rezzer? That most of the time negates the stomping ! why should we work around that? Please fix that. ANY action should break stealth.
Can they stomp from stealth? yes. Why isn’t stomping considered an action that breaks stealth? Whats the point of stability of stealth is a free stability ability for a thief?
What has this lead to? Class imbalance with increasing numbers of people playing thieves and neglecting other classes.
rickshaw I couldn’t agree with you more! You’ve pretty much nailed it!
You trust A-net to do the right thing and balance the thieves? I would just be happy with them fixing all the trait bugs with the mesmer. The mesmer is so broken.
80% of the builds in PvP now are thieves. You would hope that would tell A-net SOMETHING….