(edited by Rehab.4395)
Showing Posts For Rehab.4395:
Can confirm from TCs side. It’s queued up with none of our commanders, contacts or anyone on the BL. South camps and towers held for over 3 hours with no upgrades. Lots of people are irritated that BG gets a solid hold on PPT.
BG actually getting 0 points from BGBL, so TC should be happy, you guys getting free skirmish wins for however long this takes to fix.
Found something new about the bugged BGBL.
Blackgate are getting ZERO points from BGBL, noone else is either.
1s before tick.
http://i.imgur.com/uadbfPj.jpg
Few seconds after tick.
http://i.imgur.com/nPwQZaX.jpg
The missing points are approx the points on BGBL.
the last tick didnt give bg the correct amount of points (around 40 instead of the ~90 displayed a the top) i didnt watch tc/fa carefully but i suspect one or the other may have gotten more and there is some group rfom either server flipping everything on the bugged bgbl.
edit: the last bit was wrong, ill post what seems to be happening below (bgbl objectives award 0 points every tick).
(edited by Rehab.4395)
ive been queued for the map for hours, none of the camps are getting flipped (all 3hours+ old) yet no yaks are getting anywhere (hills stuck on 36ish/40 for reinforced for hours too).
tcs score is also going up very quickly in last skirmish and this one.
edit: api doesnt seem to be saying tc getting enough kills though, and their ppt been equalish with bg, so not sure where tc points coming from.
edit2: worked out whats going on in regards to last edit, will post below (bgbl objectives award 0 points every tick)
(edited by Rehab.4395)
Can't finish last file of Nov 5th patch. [Merged]
in Account & Technical Support
Posted by: Rehab.4395
I managed to resolve this by running the 64-bit launcher just to update (put it in your install folder so it doesn’t try to reinstall the entire game). I switched back to the 32 bit launcher after and it was all good.
Will any of the following issues be considered when finalizing the reset time (I don’t believe there has been any developer response in regards to these)?
- Extreme reduction in WvW participation in the 24 hours prior to Saturday night reset (in comparison to the old reset time of Friday night).
- As per above, noticeable overall reduction in WvW participation since those 24 hours aren’t going to be made up elsewhere (the slight increase in Saturday night activity, and relatively unchanged activity elsewhere, won’t outweigh the massive decrease in activity over that 24 hour period between Friday night and Saturday night)
- Comparatively larger reduction in ‘weekend nights’ for the OCX/SEA population on NA servers (essentially only Sunday night now, and they can’t play late either if they have work or school on the Monday).
(edited by Rehab.4395)