I just wanted to pipe in here and provide some clarifications as it appears some people have misconceptions.
1) We never claimed world first KILL. We know as much as everyone here that unless that little gold star appears saying event succeeded that it is not a successful kill.
2) Whenever we make ANY progress, to the next phase, we like to share it with the community so that others may hopefully emulate and get a bit more progress on their attempts (DESO / BG etc)
3) TTS is a community more so than a guild. We have our rep requirements purely for the fact that we need our members talking to each other and working together during our events, that’s the whole point of a community right? If we had enough resources to efficiently manage everyone we would never have closed registrations. Unfortunately due to restrictions within Guild Wars 2 guild system, we need to be able to provide the support our community needs. As mentioned on our website, we will be sending out invites from the 1st of February. Ideally we’d like to have one guild in game with all our members rather than our current 11…
Also slightly off topic, regarding the new world bosses. To be honest, I love Anet to bits for introducing something that’s finally more challenging than Teqatl. Just to provide my opinion on some complaints here.
- I wouldn’t say that Anet specifically catered this content to big guilds. It’s focused on bringing people together and getting them to work together (and it’s working!). I mean Deso and BG are about the same progress as us and they’re server groups. We’re the only big ‘guild’ that I’m aware of that are actively trying to get this down. I know other servers have had progress too due to their server community.
- The problem that I see at the moment isn’t so much the content, but more the player culture. We’ve been hand fed everything up until Teq and Wurm. Not really needing to care about other people and work with other people. We can just rock up and spam 1 win. Unfortunately, this develops a somewhat selfish and entitled culture among the player base (not saying everyone is, but there is a noticable proportion). THIS is what is hurting the server communities and is what is the problem.
- On the note that TTS is ruining other servers, the BG and Deso community didn’t pop up overnight. It took a lot of effort and dedication from the members of their community to be where they are at today. If everyone has the freeload mindset of just joining a server or guild for the sole purpose of looting and getting achievements, then that’s where server communities will fall. TTS became what it is today because like minded people banded together and dedicated time and effort to build a community. Anyone can do it on their own server, it just takes the right people willing to do it. A good example is the WvWvW community now. After the introduction of Season 1, there are now heaps of server WvWvW communities that have popped up and stayed together.
- On a related note, it is really frustrating when people feel like they can do whatever they want in an organised event. The only reason we move overflows is because people just want to do whatever the hell they want and not work together. If more players would be more willing to work with one another regardless of who is in the overflow, we wouldn’t need to find an empty overflow to fill up with people. We’re always open to working with anyone not in TTS, provided that they are willing to work with us. However if your guild of 10 is sitting around the campfire afking and not listening to commanders then we’re just going to have to move and get more willing people because we don’t want to waste the other 140 people’s time due to a small handful. It’s not fair.
tl;dr Try and build communities and work together rather than complaining about it all the time.
PS ANET, please give us a TTS server =D
(edited by merforga.4731)