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External Map using Mumble Link[BETA]

in API Development

Posted by: Retardeted.9315

Retardeted.9315

Hi everyone,

I’ve recently been working on a C# application to track user position on an external map on a website using the Mumble Link API. I mainly made it for myself to help with world completion by keeping my map up and showing me everywhere I need to go, as well as where I’ve been. I’ve got it running nicely for myself, but I need testers to help me with it to try and release it to public (if it’s good enough)

It basically takes the idea from Gw2Link and uses C# instead. It also improves it by adding avatar and camera rotation positioning, as well as player trailing.

This works by hooking into the Mumble Link coordinate memory file and converts it to continent coordinates. The Gw2MappingLink program runs a local webserver which posts that position information in JSON format. Then i grab that information in Javascript from the website by referencing the local JSON from the link program, and plotting those coordinates on the map.

I would extremely appreciate anyone who would be willing to test this with me. I’ve read this forum a billion times and really would love to start getting more into development.Thanks a lot.

Site: http://mshelley.net/gw2
Gw2MappingLink Download

Source
This is one of my first ‘big’ projects in C#, so I know my code is messy and not best practices (too many global variables for sure)…any constructive criticism on how to improve it would be awesome!

To use this just open up and log into a map in gw2, open the Gw2MappingLink program, and launch the website.

Also, your browser my flag it as dangerous (the .zip)…I assume that’s because I haven’t yet signed it with an EV or CA certificate? Anyone else have any experience with that and SmartScreen? If you’re still worried about it I can provide the full package so you can compile it yourself.