Showing Posts For Revan.9815:
I play a shatter mesmer (20/20/0/0/30) in spvp, and it is totally viable, depending on your movement. Yes, against conditions heavy classes it can get gross, but the key is to keep moving and not get caught. It’s high risk, but high reward.
I run ether feast, decoy, blink, signet of illusions, and mass invisibility. As long as I keep invisible, out of aoe conditions (I’m looking at you, necros), and keep shattering, most players will have a hard time finding me, particularly in a 2v2~ish situation. In 1v1s I try to keep invisible and keep my distance. The burst will usually speak of itself.
I have looked at potential ways to add some conditions removal, null field being one that you pointed out, but it’s not worth sacrificing a stun break, and it doesn’t act fast enough. Truth be told, the burst from shatter as well as the maneuverability from the various stun breaks ideally will be enough to keep you from receiving too many conditions. If you do get nailed by a bunch of conditions, well, hope for the best.
In conclusion: It’s very viable, just requires careful playing that avoids getting bombed by too many conditions too early.