Showing Posts For RevengeSeeker.7208:
also the first time I hear Pokemon being tied to feeling old…
Well the version I made a reference to was from 2000 which was 13yrs ago and I remembered playing it in like fifth or sixth grade. Okay probably a better wording would have been feeling older, because I’m no old man but still 13yrs ago is still 13yrs.
Umm really, a pokemon reference? Wow
I know when it popped into my head I realized how long ago that reference was (2000) and felt old but it was a example of something I figured a large bracket of ages would know and get.
@osif Ill have to watch the video again when Im not at work for the most part that looked like a condition build not so much confusion focused. I think the highest stack I saw was 8 and a lot of his damage came from the damage of everything. Also I am really surprised by how much the people he fought just stood in his aoes the whole duration. The one guy in the first part just hammers away at him during chaos armor in the middle of a chaos storm.
Playing devils advocate when I get home Ill find a better one where this mesmer destroys people with some 10+ stacks. At the same time though being objective all you see our the persons victories and some of the opponents are just plain dumb like the overzealous gs warrior.
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So Editing my last post didn’t seem to work so
@Endemonadia here is my thing about pointing at the spvp nerf. Spvp and wvw are to different beasts and the one issue is that pve and wvw are tired so you nerf for one it is applied to the other, also mesmers aren’t the only one who uses confusion.
Now Im probably gonna get chewed for this but yes there is no skill once confusion is applied but it takes skill to apply it. F2 and scepter beam are both dodgeable with f2 requiring up to 3 illusions which have to run to the target and are quite easy to kill. Against a zerg unless you are already in the middle of it the front line is gonna clean them out.
There are plenty of ways to have dodges or abilities available, Vigor, Energy Sigil, and some classes have traits. Also there are abilities that stop the applying of confusion also, like any skill that causes, block, evade, invulnerable.
Glamors can cause a max of 6 confusion (provided you don’t run back into them) with using all 3 slots, but frankly imo that is dumb because then you have no stun breaks except phase retreat. So with 2 you are looking at 4 stacks from them. For arguments sake ill use the 6 stack, which with my condition damage would be about 1900 damage. The way confusion falls off is a timer for each stack so based of glamors that is sets of (1,2)(3,4)(5,6) based on reaction time and from experience after the last glamor there is about a half a second before the 6 stack drops to 4.
I will say this though I agree a 100% nerf or imo bug fix would be so traited dodges, attunements, kits no longer proc confusion. I will go this far and say if I was to meet in the middle I would say make like 75% or 80% of toughness damage reduction be applied to condition damage. Then the damage is lower and at the same time it is not completely worthless like in spvp. I will say this though I think any skill slot except healing should proc it because you are technically confused so anything you do could backfire on you.
TL:DR imo a lot of people just need to be more aware and pay attention. Also I will say I agree a 100% nerf or imo bug fix would be so traited dodges , attunements, kits no longer proc confusion. I will go this far and say if I was to meet in the middle I would say make like 75% or 80% of toughness damage reduction be applied to condition damage. Then it is not worthless but at the same time unless your face smashing your keyboard you are not gonna nuke yourself.
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Here is my biggest thing from watching people I have fought on my mesmer or on any of my characters. I have seen to many stupid people to believe that it is as bad as people say. I have watched videos of confusion mesmers and wvw and I have ran the build myself. So often people cause a lot of it themselves. It really remind me of how some mmos have spoiled people with the flashing buttons of what to hit and what to avoid to the point of being idiot proof yet there are still people that fail at that.
-Side point I have a whole reflection/retaliation build that I sometimes run to be a distraction and will just run into zergs or trench fights and watch people down themselves on me.
I will admit they need to fix it so traited dodges stop procing but the rest of it is fine.
F2 and scepter beam are both very easy abilities to dodge, which then no confusion is applied. But to often I watch people just stand there or run straight head on into them and don’t bother to dodge or anything and just eat them that is there own fault at that point.
Same thing goes for glamors they each apply 2 confusion if you run in and out of them once, added to whatever each field also causes. Yet in zergs, open field, and sieges I have watched people be oblivious to the giant purple circles and either stand in them or run in and out constantly and kill themselves. The biggest thing I see and find hilarious is people that stay inside feedback and shoot themselves. I had to chew out a thief from my server once for trying to blame it on confusion and such when I watched him use the P/P unload and almost kill himself. Again I have watched countless zergs that have run head on through glamors and killed themselves my favorite is the looping zergs I place portal entre which last for 60secs and each time they run through that is 2 stacks.
On the other hand I have seen zergs run through but handle it well. For instance AGG from I believe BG they had guardians, necros and mesmers working well to the point that we couldn’t keep conditions on them. On approach they would put down the aoe cleanses so that they were down before confusion application for the first contact then after they would keep them going so that as they trained and moved they would be running through them. I think the highest I saw for confusion ticks was a 1k on a few people otherwise it was gone fast and that is from a series of fights for an hour. A lot of time their necros and the mesmers with null field were in the back lines and wouldn’t even have confusion and could cleanse everyone else and the whole group was kitten quick on the cleanses also.
Other choices for instance you can run the sigil that i use when Im running a power crit build that xfers conditions.
Also if it is mesmer on mesmer I almost always have arcane thievery and that is hilarious to use. I once in a 5v5 brawl at a sentry gave a 20 stack of confusion and a 15stack of bleed to another mesmer and watched him melt.
In the end it it kind of reminds me of confused in pokemon from gen II, I use to have bitter berries on me like crazy because it was so annoying, you could gamble but really 1 turn was better than 4 turns of punching yourself in the face. Same thing all my builds for all my characters of some form of cleansing and I run with people who also have cleanses.