Showing Posts For Revonox.1536:
I’m not happy with the changes ANet made to Elementarists. I get that you want to balance their damage output in raids, fractals and PVP, but open world gameplay just became significantly more frustrating. Especially in the end game zones where it’s not a rarity for a group of enemies attacking you at once. Now with the most effective skills in these situations receiving a significant nerf, it’s becoming even harder to survive and thus even more frustrating to play, since you’ll basically have to drag someone along with you because you are as squishy as a sponge.
Open World was already a pain by default for most ele, but now it’s just straight out frustrating.