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Your opinion about today´s update

in Guild Wars 2 Discussion

Posted by: Revonox.1536

Revonox.1536

That’s the problem with ANet, they’re balancing based on numbers, not actual playability. Open World was already a pain in the kitten as an ele, but now it’s just awful. Have fun running around in 80 areas getting blasted on by a group of 3+ enemies because the only skills to really survive in those situations just got worse.

Official Skill Balance Thread: 22 February Update

in Guild Wars 2 Discussion

Posted by: Revonox.1536

Revonox.1536

I’m not happy with the changes ANet made to Elementarists. I get that you want to balance their damage output in raids, fractals and PVP, but open world gameplay just became significantly more frustrating. Especially in the end game zones where it’s not a rarity for a group of enemies attacking you at once. Now with the most effective skills in these situations receiving a significant nerf, it’s becoming even harder to survive and thus even more frustrating to play, since you’ll basically have to drag someone along with you because you are as squishy as a sponge.

Open World was already a pain by default for most ele, but now it’s just straight out frustrating.