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Here's the thing about "getting" a legendary, give or take 3 years.

in Crafting

Posted by: Revshift.2394

Revshift.2394

^

Yes! Guild Wars 2 is a job! Brilliant!

^ Totally misses the point in time = value = reward

And how can you not agree that the RNG makes things legendary! Only when it’s applied to a different scenario does it not work?
NONSENSE !

I demand that Arenanet makes it so when you log in to play the game you have to roll a random number, (I’ll be generous and say 1 – 5) and if you don’t hit that number you are locked out of the game for a day.

BAM! All of a sudden the game feels legendary when you get to play it!
You see, it does apply to everything!

Here's the thing about "getting" a legendary, give or take 3 years.

in Crafting

Posted by: Revshift.2394

Revshift.2394

I like this idea!
I want to incorporate this into everything!

I should tell my employees that, if they are feeling like their jobs are not “epic" enough, that we can go to a legendary paycheck system.

Every employee gets to pick a number 1-5. Then come payday, I will roll a dice to see whether or not they will get paid for that pay period.

BAM! Now when you finally do get paid it feels LEGENDARY!