Showing Posts For Rezlind.6015:
Maybe a bit of topic but I’ve reached pretty much identical conclusions whilst trying tempest solo in dungeons. The recharge cost is too high and you rarely have the chance to finish casting. More like discharge than overcharge
A reduced/removed casting time seems like a must, as for the mechanic itself I had high cost/high reward idea bit similar to OPs
Overcharges could give something for the attunements rather than a separate buff at the cost of longer cooldown. For example, overcharging air could give quickness, super speed and refresh the cd of last attunement used, including its abilities. Something along those lines.
I, for one, think that the new content is very well balanced between challenge and doability . It’s been a while since I actually had to pay that much attention to what regular mobs are doing. And it’s not as much as them being really hard as the mobs in rest of the zones being too easy. Endgame zone finally feels like its actually endgame and so far every single person I’ve had conversations with about this seemed to have similar position. Really surprised to see a thread like this.
Regular mobs aren’t that hard either once you learn their attacks and animations. You can’t steamroll them like its metrica, but they aren’t really a problem. What helped me was switching few pieces of my gear to soldiers and making few adjustments to traits; a friend reached similar results by replacing accessories with celestial. I also know people who took this as a challenge and stayed full berserker.
Didn’t have many problems with the events either, big ones like legendary wyvern always have a lot of people. Defending the pact base or killing some of the champs that spawn can be done with few people, and people do start coming in after a short while. The maps are big after all, there aren’t many way points and events are quite spread out.
Same with hero points, a number of them can be solo’d and for the tougher champion ones a few lines in /map and lfg had a full party in no time. Between that and the evening guild runs we do, the new content is going really smoothly.
Lastly, yeah, you can play the game however you like, but mmo’s are usually centered around the multiplayer part. It’s even in the game title. You’re not supposed to be able to solo everything.