Showing Posts For Rhayn.9452:

New update 9/3

in WvW

Posted by: Rhayn.9452

Rhayn.9452

I have no opinion on the www vs pve side of the discussion. What I do have an opinion on however is the fact that between just the two characters I’m playing in www, I’m looking at getting 8-10 ascended weaps.

Not sure I can muster the will for that. Or the $$. Cause let’s face it, that’s the real reason behind this power creep business. Getting people to spend cash for gold.
Nothing wrong with that per se, and nothing wrong with people enjoying the farming aspect. Just ain’t for me. Brings me right back to WoW and the eternal grind.

Not sure I can be bothered come patch time. Maybe take a couple of months break, and see where things land eventually.

Lf Rabid Conditionmancer WvWvW build.

in Necromancer

Posted by: Rhayn.9452

Rhayn.9452

Not really no.

I’m 100% rabid, and have played that way pretty much since launch. I guess you can say I’ve taken it to the extreme combining it with a 0/30/20/20/0 build. Not gonna claim it’s the best way to go or anything, but certainly haven’t got problems killing stuff be it 1v1, 10v10 or ZvZ.

Dhuumfire or Close to Death for hybrid build?

in Necromancer

Posted by: Rhayn.9452

Rhayn.9452

Dhuumfire sounds fantastic from a Cond. perspective. Pity I can’t bring myself to put 30 pts in Spite.

How do you think ANet will fix no Stability?

in Necromancer

Posted by: Rhayn.9452

Rhayn.9452

Well there’s Foot in the Grave and Plague. The former not half bad. Plague is fine for pushing through stuff, or getting into a sieged keep. (and a lot of other stuff, but that’s besides the point)

Can’t have it all you know? And sure, positioning is important. Once you get sucked into the void, often times it’s game over.

Can’t say I feel OP, but I ain’t complaining either. (so I probably am :p)

Well of Power after patch

in Necromancer

Posted by: Rhayn.9452

Rhayn.9452

I almost fell down my chair with all the necro goodies in that patch. And yet here we are complaining?! Jeez.

Gandalf-Abbadon-Riverside

in WvW

Posted by: Rhayn.9452

Rhayn.9452

Ok guys lets split up into 5-man groups only

Now there’s an idea I can get behind!

Thieves uncatchable?

in Thief

Posted by: Rhayn.9452

Rhayn.9452

Nerf them any more and they might as well /sit every time they see an enemy player and wait to die.

Now there’s an idea. I could live with that.

Tomorrow's patch

in Necromancer

Posted by: Rhayn.9452

Rhayn.9452

I’m seriously flabbergasted by the amount of necro whine on this forum.

Played a rabid necro since launch, and tbh I’m just happy I’m not getting nerfed!
Not counting the stealth classes* I’d happily engage any class in a 1v1.

  • Usually have problems with mesmers and CnD thieves. But don’t everyone?

Riverside vs Gandara vs Aurora Glade

in WvW

Posted by: Rhayn.9452

Rhayn.9452

No point in complaining about blobbing really, when the game so blatantly caters to that approach.

Remove the AoE cap allready!

Should I be concerned?

in Necromancer

Posted by: Rhayn.9452

Rhayn.9452

And add to that how well they synergize with other classes, particularly Thief. A well-specced condition necro + a clusterbombing thief = blindness galore. Very practical in almost every setting imaginable.

Should I be concerned?

in Necromancer

Posted by: Rhayn.9452

Rhayn.9452

Short answer: No!

I’m shocked at the topic tbh having played necro since launch. Could it be that our mediocre ability to deal with stationary targets like burrows and such is the reason?

Culling Poll: 1327 votes 23% Better 64% Worse

in WvW

Posted by: Rhayn.9452

Rhayn.9452

I’ve spewed my part of culling whine in this thread, but in all fairness I thought I would mention that at times the new system actually have been decent for me. When running guild group and fighting large amounts of enemies, it seems to be working ok’ish.

Stopped trying to solo/small man though. Usually that’d be how I’d start the day. Couple of solo/duo runs in the afternoon until GG materializes. Often times I had some of my best WvW experiences like this. No more. It’s simply impossible to gauge numbers in the current state of things, and very frustrating to find the duo you engaged actually was a 10 man warband.

Culling Poll: 1327 votes 23% Better 64% Worse

in WvW

Posted by: Rhayn.9452

Rhayn.9452

Whatever. Have fun with the game if you can. (not being sarcastic)

I’m done with GW though.

Culling Poll: 1327 votes 23% Better 64% Worse

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Posted by: Rhayn.9452

Rhayn.9452

Everyone voting that it is worse I guarantee are running this game on sub-par systems. This new culling system is a vast improvement and for those of us playing this game on higher end systems

Well, continuing on your presumptuous line of reasoning, I guarantee that everyone that’s happy with the current state of things like to play the game hiding in their 50 man zergballs, roflstomping the entire map while stroking their kitten with their silly channeled-while moving-aoe crap abilities.

So there!

Culling Poll: 1327 votes 23% Better 64% Worse

in WvW

Posted by: Rhayn.9452

Rhayn.9452

Yeah, I’ve been on the fence about whether or not I actually enjoy playing this game last few weeks. Thoroughly enjoyed WvW for the first few weeks, but as of late things have gotten a bit stale. This latest “fix” however was the final nail in the coffin for me. Completely unplayable from my PoV.