Showing Posts For Rhbyn Yew.5236:
Guys, we got a buff!
QZ is 50 sec cd now…
Ranger is now saved. Were finally viable /s
Did not notice that, thanks for pointing that out. Interesting, might give it a go in WvW, see how it goes.
- Ricochet: The number of times the axe can bounce has been reduced from 2 to 1. Base damage has been increased by 40%.
I’m not how I feel about this one either. I loved playing with it on a zerker build. I was already cooking up a build for wvw, but a nerf to multiple target damage is throwing me off a bit.
- Swoop: This skill will no longer be affected by movement-impairing conditions.
- Hunter’s Call: The damage of this skill has been increased by 25%. This skill now applies 5 seconds of vulnerability each time it hits an enemy.
Both good things, can’t complain
- Guard: Reduced the damage reduction from 50% to 33%.
Guess I’m 100 percent not going to use this then, I barely used it in the first place.
- Water Spirit: Fixed a bug that prevented Water Spirit’s on-attack healing effect from scaling properly.
People use this? haha.
Overall the pet changes are welcomed, can’t complain about lower CDs. This is what they gave us so might as well make the best of it. Has ANET ever taken any suggestions from these forums? Pet Names? lol.
note: I asked an ANET employee if we could get a unnerf to axe with multi target in WvW a few mins ago at the Teq spot. He doesn’t make the decisions and I quote “Not my decision to make sadly”, so I think he feels our pain.
(edited by Rhbyn Yew.5236)