Showing Posts For Richard Thallum.7504:

Explorable CoE - Evolved Destroyer

in Fractals, Dungeons & Raids

Posted by: Richard Thallum.7504

Richard Thallum.7504

I still believe they need a closer waypoint; it’s a fun fight when you can actually tackle all the jumps and mechanics with some confidence, but the runback just deters new folks from trying their hand at it (deterred from enjoying themselves, what is this world coming to) since they risk wasting their group’s time.

I agree! I felt like a lazer-wielding platform-jumping ninja! Screw you and your fancy shield, you evolved fire freak!

I just want to put out there, that it was really fun when our group hit the lazers, and ALL ran down the jumps as soon as the lazer beams started hitting the shield. (Gotta make sure they all go off near the same time – might want to practice a few times.) But, this put us all down there on his face right when the shield dropped and we all got to dps his face. Then, since he does no dmg, you are free to jump to one of the side stair wells right before the shield pops back up. (The shield flickers 4 times before it comes on again.)

You can burn him pretty hard, all run out, drop the shield, and do it again. A couple people might die, but as long as there’s three, the party carries on while they run back. Am I the only person that likes this fight? hahaha.

We did have one person that could range him from the top of the stairs, so we were safe from a reset if we all fell in the lava. Another advantage of this tactic, is that it keeps 3 people from being bored, and the other 2 from incurring all of the repair bill.

I got my Propaganda, I got Revisionism. I got my Violence in hi-def ultra-realism.

(edited by Richard Thallum.7504)