Showing Posts For Rigid.2938:

Season 8 My Match Making - Response Please

in PvP

Posted by: Rigid.2938

Rigid.2938

Something I’m curious about is the matchmaking for the placement games. Without sounding overbearing, but I see myself definitely as platinum player.
The problem is: I always start with 2 wins and 8 losses which places me in bronze. There’s no chance to win more than 2 games with teams like that. I tried playing at better times, stopping to play as soon as I got a loss, … Nothing changed, after two wins I only experience very bad games. I even play against the same people that tend to be in very good teams (at least gold level) while I’m stuck with teammates that don’t even know the mechanic of a capture the point game.
I end up explaining 1 minute in the beginning what everyone has to do in order to even have the chance to win. What’s the result? Mesmer not using portals and blindly perma shattering; thiefs not capping at all, staying in mid the whole game; Druids being insta kills because they don’t know how to stay alive; guards spamming traps then wipe;…
I may sound like another whining pvp player, but the fact that so many players are expieriencing the same problem over the last few seasons is the evidence that something is not working how it should be!

I usually end up in t2/t3 bronze, fight my way up to t1/2 gold, then have a huge lose streak, fall back to t2 silver. Get back to gold, fall back to silver and quit the season. I wouldn’t mind if I fall back because I always have competitive matches but can’t win because the other team was slightly better or had better tactics, whatever. But the fact that you have 10 easy matches, then 10 impossible matches is just weird.

I’m happy this thread was created to see how many are actually having the same problem. Throughout my matches I often see players that more or less solo the match because his teammates are extremely bad. I usually whisper them and they tell me the same problem everyone here is expieriencing.

My question is, how is it possible to release new LW Seasons, a whole new Expansion, Weapon skins, story lines, new raids, new fractals,… but anet is not able to change the pvp system after a year of complaints. Since I play pvp I’m not interested in doing fractals along with sheep that spam the dps rotation they’ve looked up on metabattle. It’s not challenging, but still fractals/pve meta events is the game type anet is mainly focusing on, rather than fixing one of the 3 main game types, pvp.

Weapon usage

in Engineer

Posted by: Rigid.2938

Rigid.2938

I wouldn’t use stealth gyro as elite, elixier x is more useful in my opinion.

I’ll play Devil’s Advocate on this one. The awesomeness of poking at someone with stealth gyro up just to be restealthed again a few seconds later is amazing. I can’t even count the number of times people have gotten frustrated and just left a point because they were too dumb to just kill the gyro. xD

Of course this is personal choice. Though I’d say in silver rank people will take down the gyro quite fast. Sometimes it also depends on your team and the opponent team. Does your team need aoe stealth at some point or is aoe moa + heavy aoe cc more useful against the opponent team? It really depends

Weapon usage

in Engineer

Posted by: Rigid.2938

Rigid.2938

It’s not like you have a basic rotation in pvp, since every skill you use is based on the actions your opponent is doing. For example if you get attacked by projectiles you try to reflect them by using your reflect utility or hammer 2. If someone is far away you might use hammer 3.

PvP relies on experience and practice. You need to decide which skill is the most useful in a specific sutiuation. Still there are some basic tactics for burst or heal.

Hammer is your main source of dmg along with elixier gun 4. Your gyros are used to reduce dmg or clean conditions on you. So activate them as soon as it is necessary. I wouldn’t use stealth gyro as elite, elixier x is more useful in my opinion.
Hammer: 2, 3 for dmg and 4 to block heavy attacks while doing a lot of dmg. Hammer 5 is used to stun.
Elixier Gun: 2 is cripple and swiftness to chase your opponent, 3 to inflict poison and reduce their healing, 4 to deal dmg and blast finisher in water or light field (condi clean), 5 is small heal.
Utility: 1 heal, 2 reflect projectiles, 3 stun break and heal, 4 aoe poison, 5 aoe moa.

As you see there is no real rotation since the variety of skills is so wide spread. You can cc, block, reflect, encounter pretty much everything while your hammer skills deal a ton of dmg.
Engineer requires a lot of practice and knowledge of the game!

Equipment Preview Size

in Guild Wars 2 Discussion

Posted by: Rigid.2938

Rigid.2938

Hello Guild Wars 2 Community,

this is my first topic, and I was looking for a game suggestions forum, which I couldn’t find. So I’ll leave my suggestion here, hoping that one of the devs will read it!

Since I started playing gw2 the size of the Equipment Preview bothered me a lot. I spend a lot of time with this “tool” in order to customize my armors/equipment. But whenever I create a Charr I have the problem that the Size of the tool is too small for the Charr to fit in. Depending on the size of my character, I can only see half of it and some parts of shoulders for example when I turn the character around. The same problem exists with Hammers/Greatswords/Staffs…

My Suggestion:
Either a Zoom In and Zoom Out in Equipment Preview
or
Adjust the window’s size

Attachments: