Showing Highly Rated Posts By Risingashes.8694:

Should be Longest->Medium->Short

in Fractured

Posted by: Risingashes.8694

Risingashes.8694

They won’t do this because then Dredge and Grawl will never be played.

If the entire playerbase purposefully avoids a level then that indicates you need to properly balance your levels.

Should be Longest->Medium->Short

in Fractured

Posted by: Risingashes.8694

Risingashes.8694

People are tired by the third fractal, and putting the longest one at the end is just frustrating. Instead we should be getting the longest over with first, and then have things move from trash clearing to puzzle solving.

Low Hanging Fruit: Quick Fixes That'd Matter

in Guild Wars 2 Discussion

Posted by: Risingashes.8694

Risingashes.8694

Mail

—Remove the 2 mail per minute restriction if both individuals are on each others friends list: Sending mail to multiple friends is currently frustrating

—Increase the mail storage to 20 from 10 :Chorel.1720

— Color items that have been designated as attachments a dark red shade that is unmistakable to avoid confusion :Fiennes.9568

Trading Post

—Allow Filtering of Armors by Light, Medium, Heavy :Herr der Friedhoefe.2490

—Allow TP icon to display the amount collectable, and # of items, rather than just (!) symbol: With option to disable :Zenith.6403

—Reopening trading post no longer automatically reloads the gem store screen, meaning searches can be resumed if desired: Encouraging spontaneous gem purchases is fine, but currently it’s done at the cost of frustration :vespers.1759

Inventory

—When using searchbox, multiple unstackable items should appear as if stacked: Gives clear indication of quantity of items

—Give white items a quality designation (standard, normal, plain, etc etc): Allows them to be filtered via the searchbox

—Give option for items in inventory to have a blue, green, yellow outline depending on item quality: Allows for people to use the graphical UI to find items easily :Ummeiko.5318

—Add Consume All option to items where such a thing is useful, Karma Jugs etc :Iehova.9518

—Allow alt clicking vendor items to bring up a UI that allows multiple purchases: Very useful for instances where hundreds of vendor items need to be bought :Ummeiko.5318

—Make karma account-wide: Reduces frustration involved in shuffling between alts :Iehova.9518

—Exclude Mini Pets from the Deposit All option while still allowing right click depositing : DrJosepi.4052

—Gem shop item for collectable tabs for sub-components of trade skills, include ALL sub-components :Egon Vidar.9125

—Have offhands unequiped in to an invisible bag if available :Rain King.5914

—Make halloween items account bound, make all future holiday items account bound :raptor.1064

Privacy

—Give option to log in as invisible :Uncle Salty.6342

Guild

—Last Online Column for Guilds: Essential for tracking effective membership :Herr der Friedhoefe.2490

—Increase maximum number of ranks from 10 to 30: Would assist secondary guild management

—Add /whisperwholeguild command for Leaders: Would assist secondary guild communication

— Optional Guild Log On/Off chat messages: Gives more sense of community without jumping through UI screens :Boatdrinks.2546

— Optional Guild Event messages: Gets you involved in guildies playtime without them bragging :Boatdrinks.2546

—Toggle option to display gold dots on minimap to represent guild members :roachsrealm.9284

Achievements

—Make Daily/Monthly UI display ‘sticky’, remembers state upon zone out :Hawkian.6580

—Display percentage complete values for each tab in the achievement UI, as is done for daily and monthly, (Jumping Puzzles 35%, Slayer 23%, etc)

—Allow tracking of achievements beyond cap, while offering no actual rewards beyond current cap (51492/1000 Undead Killed): Gives individuals feedback over the long term while not encouraging grinding

—Give option to place any achievement in the storymode tab for tracking: Reduces frustrating UI interaction

—Add titles for full completion of separate achievement tabs, Explorer, Jumping Puzzle, Slayer, etc :Folk.2093

Keg Brawl

—Make the arc of 2 skill fixed rather than dependent on camera angle: Allows for cooperative play rather than back and forth lobbing

PvE

—Add hotkey to toggle autotargetting, would be very useful for certain classes like engineers :insanemaniac.2456

—Option to enable AoE looting, when a corpse is looted check for any other corpses within range and loot them as well, if bags are full combine all loot tables in to the one overflow UI :Waar Kijk Je Naar.8713

—Make POIs more noticeable when undiscovered: The empty box is hard to see on the map :Writetyper.1985

—Make waypoints cost less in zones on a rotational basis: Softly encouraging players to populate specific zones to make things feel more alive in the open world :Sungak Alkandenes.1369

—Make jumping puzzles award 0.05 of a Laurel daily, so that people are encouraged to do them :Revolution.6301

Crafting

—Apply discovery UI to normal crafting, so you can click a subcomponent’s picture to craft that item :Ummeiko.5318

Continued: https://forum-en.gw2archive.eu/forum/game/gw2/Low-Hanging-Fruit-Quick-Fixes-That-d-Matter-1/1470837

(edited by Risingashes.8694)