Showing Posts For Risky Man.1756:
So im not repeating everyone else.
I would like to see a puzzle game approach to skills. With the addition of new skills, weapon skills in particular, id like enemies to nerf strategies making players have to work around the immunities.
Also i saw something about dungeon tokens being farmed in a monotonous way to get the armor. Since each dungeon has different stories involved, why not have a piece assigned to each story so that one has to complete each story to get a full set?
In short id like to see Prestige progress not a number progression.
PS in defense of the nerf strategies; while it might make it harder for some classes to earn certain loot skins, it would also make it more prestigious for those that do earn them.